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BSG: Revived 0.9.5 "The Siege Update"

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@Razor98566 Razor98566 released this 16 Apr 18:54
· 4 commits to master since this release

Hello there,
it's been some time but I finally did manage to put something together that I planned for some time.
So what both factions have been missing were siege weapons. Both factions can more or less hold their own in a 1:1 engagement but absolutely lack siege ability. The Colonies got the Colonial Siege Artillery (inspired by the Pegasus bow artillery as seen in the battle of new Caprica) and the Cylons got a MIRV Nuke Launcher inspired by their Saturation bombardment of the Colonies in "The Plan".
Both factions also got one playable fighter, the colonies got the Taipan and the Cylons the Vespid bomber, both ships inspired by the game BSG:Deadlock (like many ships that have been added with the last updates, it's really our only source for canon ships).
They have fairly good fire power, are relatively maneuverable but are easily destroyed if your aim is good (or PD does it's job properly).
Also did some minor balancing changes, file cleanup etc.

TL;DR

The following ships have been added
The Colonies:

  • Taipan Heavy Fighter
    (Including a built-in weapon)

The Cylons:

  • Vespid Heavy Bomber
    (Including a built-in weapon)

The following weapons have been added
The Colonies:

  • Colonial Siege Artillery

The Cylons:

  • Cylon Nuclear MIRV Launcher