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Facebook.sln
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Facebook.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.Tests", "Facebook.Unity.Tests\Facebook.Unity.Tests.csproj", "{4A088D45-0F5D-400B-9FF6-5AAF3ED10D9A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity", "Facebook.Unity\Facebook.Unity.csproj", "{3DFF6C0C-BB04-405D-A23F-95999630E7F8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.Editor", "Facebook.Unity.Editor\Facebook.Unity.Editor.csproj", "{4F631992-8D32-4AB5-8073-4BDC8A79380B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.Android", "Facebook.Unity.Android\Facebook.Unity.Android.csproj", "{D3DF5151-7271-4CBA-8F91-85B7845E2FBD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.IOS", "Facebook.Unity.IOS\Facebook.Unity.IOS.csproj", "{E9D1DFF6-9C2E-4954-95FD-A6F22B4D0121}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.Settings", "Facebook.Unity.Settings\Facebook.Unity.Settings.csproj", "{BA9BAAC5-5D12-460A-A8B3-428CC1F1CCC6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.Android.StrippingHack", "Facebook.Unity.Android.StrippingHack\Facebook.Unity.Android.StrippingHack.csproj", "{CDB20BC1-DC6F-46BD-9FBB-7F689E790B1B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.IOS.StrippingHack", "Facebook.Unity.IOS.StrippingHack\Facebook.Unity.IOS.StrippingHack.csproj", "{15A3CC9F-9BB6-41A4-813B-40D2CAA91F27}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Facebook.Unity.Gameroom", "Facebook.Unity.Gameroom\Facebook.Unity.Gameroom.csproj", "{D8F7CF97-7FE9-48B7-A30C-CB14BAA73010}"
EndProject
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version =
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