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Getting started

Reflxction edited this page Jul 16, 2021 · 1 revision

Project setup

Make sure you have setup Tuna-Bytes for your project:

Starting mixins

After making sure you have the correct project setup (dependency and annotation processor), add the following line to your project's starting code:

MixinsBootstrap.init(true / false); // should we ignore classes if they had already been loaded?
// or
MixinsBootstrap.init(); // defaults to false

That's it! Mixins will load all modifications that need to be applied to classes, and then loads the modified version of the class.

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