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Flames final component isn't applied #8

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ReimuA opened this issue Jun 14, 2024 · 0 comments
Open

Flames final component isn't applied #8

ReimuA opened this issue Jun 14, 2024 · 0 comments

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@ReimuA
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ReimuA commented Jun 14, 2024

Apply flame return the base transformation without applying the final component.

fn applyFlames(p: vec2<f32>, componentIdx: u32) -> vec2<f32> {
    let newP = applyComponent(p, flames.components[componentIdx]);
    return newP;
    return applyComponent(p, flames.finalComponent);
}

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