Hi there, thanks for taking a look at this. Here are my coding toys that I build up on my spare time.
These codes are pretty experiemental for now, things may change dramaticly at any time I may wrote them with ue5-main branch only, and did not do testing or packaging or something like that
So, keep that in mind🤗.
I start to actually work with unreal for about 3 years now (5/15/2022) and hoping to become more experienced with Unreal and C++.
I remmerber when I started my unreal source code journey as an intern, I made a real mess on PerforceSourceControlModule
(and the engine).
Tell you a horrible story :
In order to do something i can't recall now, I tried to move all the code of ContentBrowser
module from Private
folder to Public
🤣
So i decided to focus on gameplay
now (🤪)
Any advice about what I wrote or going to write is welcomed, and hopefully there would be many issues and pull requests come in😊.