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build-1.7.0-304

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 304

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build-1.7.0-302

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 302

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build-1.7.0-300

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 300

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build-1.7.0-297

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 297

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build-1.7.0-295

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 295

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build-1.7.0-293

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 293

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build-1.7.0-291

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 291

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build-1.7.0-289

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 289

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build-1.7.0-286

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 286

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build-1.7.0-285

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 285

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RemoteTech v1.6.3

Warren Seymour warrenseymour released this

KSP Version: 0.90.0

The source code for RemoteTech is licensed under GPL version 2. The art assets are not licensed to the general public and may not be redistributed without permission from their original creators.

Bug fixes

  • We've fixed an old issue where unloading a vessel can cause a log spamming with KeyNotFoundException
  • We'll now log the current RemoteTech FileVersion to the ksp.log
  • Stations will now properly re-registered as a station after unloading
  • Stations will now properly registered as a station even if the first part is not the Remote Guidance Unit
  • Fix for loading a saved RemoteTech EventCommand like 'activate antenna'

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build-v1.6.3-283

Warren Seymour warrenseymour released this

Automated pre-release of branch v1.6.3 build 283

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build-master-279

Warren Seymour warrenseymour released this

Automated pre-release of branch master build 279

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build-1.7.0-277

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 277

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build-master-272

Warren Seymour warrenseymour released this

Automated pre-release of branch master build 272

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build-master-271

Warren Seymour warrenseymour released this

Automated pre-release of branch master build 271

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build-master-270

Warren Seymour warrenseymour released this

Automated pre-release of branch master build 270

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build-1.7.0-269

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 269

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build-1.7.0-267

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 267

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build-master-265

Warren Seymour warrenseymour released this

Automated pre-release of branch master build 265

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build-v1.6.2-263

Warren Seymour warrenseymour released this

Automated pre-release of branch v1.6.2 build 263

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RemoteTech v1.6.2

Warren Seymour warrenseymour released this · 12 commits to master since this release

KSP Version: 0.90.0

The source code for RemoteTech is licensed under GPL version 2. The art assets are not licensed to the general public and may not be redistributed without permission from their original creators.

Bug fixes

  • Fixed an issue that can cause the KSP UI to be not clickable anymore after docking (thx DaveTSG for reporting)
  • Fixed an issue that can cause the flight computer to crash into a small gray dot (thx Synighte for reporting)
  • Fix for saving/loading a ManeuverCommand
  • Reverted a change of the AssemblyVersion from 1.6.1 to 1.6.0 to prevent issues with other mods that use our API (thx jrossignol)
  • We fixed an old issue where KSP can freeze by zero cost links between two satellites

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build-1.7.0-259

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 259

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RemoteTech v1.6.2

Warren Seymour warrenseymour released this

Automated pre-release of branch master build 253

Bug fixes

  • Fixed an issue that can cause the KSP UI to be not clickable anymore after docking (thx DaveTSG for reporting)
  • Fixed an issue that can cause the flight computer to crash into a small gray dot (thx Synighte for reporting)
  • Fix for saving/loading a ManeuverCommand
  • Reverted a change of the AssemblyVersion from 1.6.1 to 1.6.0 to prevent issues with other mods that use our API (thx jrossignol)
  • We fixed an old issue where KSP can freeze by zero cost links between two satellites

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build-1.7.0-248

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 248

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build-v1.6.1-243

Warren Seymour warrenseymour released this

Automated pre-release of branch v1.6.1 build 243

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RemoteTech v1.6.1

Warren Seymour warrenseymour released this · 27 commits to master since this release

KSP Version: 0.90.0

The source code for RemoteTech is licensed under GPL version 2. The art assets are not licensed to the general public and may not be redistributed without permission from their original creators.

Bug fixes

  • Fix for the calculation of the manual delay after switching to the vessel with saved commands
  • The disappeared satellite switcher on the map view (middle right) will now displayed correctly
  • The attitude action-buttons now shows you the current flight mode
  • Fix for the stopped timer of commands after a maneuver command

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build-1.7.0-235

Warren Seymour warrenseymour released this

Automated pre-release of branch 1.7.0 build 235

  • Added first draft of the Rovercomputer

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RemoteTech v1.6.0

Warren Seymour warrenseymour released this · 42 commits to master since this release

KSP Version: 0.90.0

The source code for RemoteTech is licensed under GPL version 2. The art assets are not licensed to the general public and may not be redistributed without permission from their original creators.

Flightcomputer

  • Save/Restore Flightcomputer values and queued commands.
  • Added a new button to every queued command to set the manual delay right after the queued one.
  • Added a new button to the manual delay field to set the manual delay.
  • The altitude buttons are no longer toggle buttons. To deactivate the current mode please use the small 'X' on the queue-window by the activated command.
  • Queued commands now in chronological order
  • Flightcomputer will be closed after switching a vessel

General

  • Added a mouse over tooltip to the antenna target window to show distance, status to the target
  • Added configs for AIES, Lack Luster Labs, Near-Future Spacecraft, and NovaPunch
  • Possibility to hide ground stations with the new property HideGroundStationsBehindBody
  • Hide RemoteTech windows,overlays and buttons when the GUI is hidden
  • Window positions for Flightcomputer and AntennaWindow will now be saved for the current ksp instance

Contributors

  • We removed the dependency to the task extension

Modders

Info We refactored the namespace definitions of remotetech. The API class is no longer on the RemoteTech{} namespace. Please use RemoteTech.API for now.

  • RTSettings now reads settings from the GameDatabase to tweak settings for specific mods (new Syntax)
  • Possibility to tint groundstations with the property MarkColor Syntax is R,G,B,A

Bugfixes

  • Dishes will now attempt to connect to all targets within their field of view
  • Cones will now displayed for any target
  • Fixed the thrust calculation for flamed out engines
  • Some refactoring and small fixes

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