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Toybox Channel

The Toybox channel is a Rendered.ai-developed channel that is used to help users learn some of the basics around channel development. In this channel we showcase a Blender-based scene with toy 3D models and physics.

Setup

Setting up the Development Environment: Rendered.ai provides Development Docker Images that can be used with VSCode to simplify setting up your environment for channel development and can also accelerate the channel deployment process. Rendered.ai provides a number of public docker images that include Blender for CPU and GPU-based channels. To see a full list of images, visit Rendered.ai's ECR Public Gallery site.

Running Locally

To run a graph from this channel, you'll need to locally mount the volumes using the 'anamount' command. The volumeIds required for this channel to run are:

  • e66b164e-8796-48aa-8597-636d85bec240 You'll need to create a Rendered.ai account and sign in to access this volume. If you sign in and still don't have permissions to access the volume, contact admin@rendered.ai for help.

The following commands will mount the required volumes then execute the default graph.

anamount --channel toybox.yml
ana --channel toybox.yml --graph graphs/default.yml --loglevel INFO

Documentation

Documentation has been created for this channel in the docs/ directory. This includes information about graph requirements for the channel, available nodes and other channel-related insights.

Graphs

The available graphs for the channel are located in the graphs/ directory.

graph description
default.yml Places 20 randomized toy objects above a box then drops them in.

Mappings

The available mappings for the channel are located in the mappings/ directory.

mapping description
default.yml All objects in the channel are categorized into a unique class.
rubikcube.yml Only categorizes rubik cubes, leaves all other objects in a distractor class.
toy.yml All toy objects are categorized into a single class.

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