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j3dview v0.6

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@RenolY2 RenolY2 released this 29 Aug 11:23
· 8 commits to master since this release

Changelog:

  • When doing texture replacement, the properties of the texture you are replacing are retained (example: If you are replacing a texture that has wrap mode set to CLAMP and you are replacing it with a new texture that has wrap mode set to REPEAT, the new texture will have wrap mode set to CLAMP)
  • No longer crashes on models that use the texture matrix type 1 (this is the case with e.g. the Wistful Wild model in Pikmin 2)
  • Changed camera movement controls: Moving Front/Back/Left/Right no longer has an effect on camera height and moving up/down no longer changes horizontal position
  • Fixed an issue with the shift speedup being turned off each time you pressed a movement key while holding shift.