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v0.3.8

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@ResetXPDR ResetXPDR released this 26 Feb 21:46
· 5 commits to master since this release
aca9625

Please review the readme here, which provides a detailed description of the app, installation, features and settings, before asking any questions or raising any issues about the app.

Changes since 0.3.7:

  • Added simple profile name capability whereby after the first run of this new version you can go into your config file and edit the profile name lines to reflect what you want to see in the app. In future I aim to have the user do this in the app itself, but for now this simple method is all I could work out how to do and it works, albeit manually.
  • Expanded memory boundary test with water waves setting to make test even more robust.
  • Changed upper limit on allowable LODs from 300 to 1000 in case a user has manually set in usercfg.opt a higher TLOD than is otherwise possible to set in the MSFS settings menu.
  • Expanded app already running test to check whether the new MSFS2020_AutoFPS app is running.
  • Added more extensive logging of memory integrity test failures.
  • Incorporated AutoFPS improvements applicable to DynamicLOD
    • Auto pause to make FPS Adaption more usable with FG
    • Different FPS targets for VR, FG and PC modes
    • Single call of memory access variables per tick to minimise MSFS memory interaction
    • Add detected DX version and FG active/inactive to status line and other status line refinements
    • App version recorded at start of log file
    • Auto settle time on display mode and MSFS lost focus change
  • Changed installer's MSFS auto run's MSFS version check to look for Steam version first as it was causing an issue for some users who tried out MSFS on GamePass then subsequently bought it on Steam and this app's installer was changing the remnant MS Store exe.xml file in lieu of the current Steam one.