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Add mouse aim support to DukeNukem3D #1274

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HerbFargus
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By Switching to SDL2

You still need to press "U" on the keyboard to toggle it on first.

Will fix this issue: #684

@joolswills
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Wheezy doesn't have sdl2-mixer so it will need to use sdl1.2 for wheezy and 2 for jessie.

@joolswills
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nasm is only needed for x86 target also. (but asm is switched off in our compile flags)

@joolswills
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I committed this with some changes to dependencies so sdl1 is still used on wheezy, and so that the parameters are changed depending on target etc. 335ed5f

@joolswills joolswills closed this Feb 17, 2016
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The other problem which I remember seeing before when I tested with SDL some time ago, is that the mouse doesn't move very quickly - I think this is some SDL2 issue on the rpi as I've seen it with other software.

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It's usable after sensitively tweaks anyway.

@HerbFargus HerbFargus deleted the Duke32 branch March 7, 2016 06:25
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