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Currently, the camera is hard-coded in OgreEngine::Implementation::setupCamera. To make the camera properties scriptable, a CameraComponent should be created to enable entities to become cameras. The CameraComponent should have at least the following properties:
The accompanying CameraSystem should create an Ogre::Camera if necessary and apply the above settings, together with position and orientation from a TransformComponent.
The text was updated successfully, but these errors were encountered:
Currently, the camera is hard-coded in
OgreEngine::Implementation::setupCamera
. To make the camera properties scriptable, aCameraComponent
should be created to enable entities to become cameras. TheCameraComponent
should have at least the following properties:The accompanying
CameraSystem
should create anOgre::Camera
if necessary and apply the above settings, together with position and orientation from aTransformComponent
.The text was updated successfully, but these errors were encountered: