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Direct3D11 render system support #607

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hhyyrylainen opened this issue Sep 9, 2018 · 1 comment
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Direct3D11 render system support #607

hhyyrylainen opened this issue Sep 9, 2018 · 1 comment
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@hhyyrylainen
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Ogre has support for using Direct3D11 on Windows. This may be faster and better supported by bad graphics cards. But this is a ton of work so this might be something worth looking into.

@hhyyrylainen
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This works, and is now the default on windows.

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