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Roll-A-Ball

Implementation of the Unity tutorial with some additions:

  • Time Mechanics: The player has 40 seconds to collect all the points.
  • Enemy: There is another sphere that pursues the player and deals damage when it touches them.
  • Music and Sound Effects: The game features various sound effects and music, a complete list below.
  • Menus: The game includes a basic initial menu and a menu for when the game ends.
  • Appearence: Adjusted the materials of the player, enemy and ground to lunar rocks, and the skybox to the moon, giving the game a lunar theme.

References

Sounds

Music

Texture

Menus image

  • Generated using bing image creator.