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@SunParlorStudios @ProjectSulphur

Pinned repositories

  1. blowbox-2018

    Part of the blowbox series of game engines. Hobby project.

    C++ 1

  2. blowbox-2017

    The 2017 version of Blowbox. It is no longer being worked on. It has a full fledged, advanced & dynamic DirectX 12 renderer, with good debugging tools using ImGui.

    C++ 1 1

  3. blowbox-2015

    This is the first version of blowbox. It is my very first endeavor with C++ & DirectX 11. It's a 2D engine with embedded Lua scripting. The project contains a 2D physics simulation using verlet int…


  4. tremble-engine

    This is a project I worked on during my second year at NHTV. I led the team of 8 people who worked on it (all programmers). It is supposed to be a multiplayer FPS engine, but unfortunately it turne…


  5. battleships

    A project I made during my first year at the NHTV Breda University as part of the International Game Architecture and Design course. The idea was to create a networked game of battleships. While th…


  6. clopp

    Forked from boostermedia/clopp

    This is an NPM package which extends grunt. Clopp stands for cross language omni-functional preprocessor, which does exactly what it implies. It preprocesses your code.


203 contributions in the last year

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Contribution activity

June - September 2018

RikoOphorst has no activity yet for this period.

May 2018

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