Releases: Rim-Of-Madness-Team/Call-of-Cthulhu---Cults
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - PJF Edition
Many fixes for Guardians of Bast.\nFeline Aspect claws now usable in combat.\nGuardians now compatible with ADS.\nBast and Tsathoggua support more apparel.\nLinkable pews now have 40 percent cover.\nStars right and wrong fixed.\nAnd many more!
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Tradeability Adjustment
Black Goats and other creatures added by Cults should no longer appear for sale with traders.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Reduced commonality
Alcoves now properly overlay on top of walls from other mods. Cultist clothing now has reduced commonality.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Dessicated Corpse Fix
Sets the proper dessicated corpses for guardians of Bast
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Language file fix
Fixess issue where text was not being displayed properly.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Sanity adjustments
Sanity loss should no longer be permanent and should disappear after a time.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Byakhee / Formless Spawn Trade Fix
Issues should no longer appear from having Byakhee or Formless Spawn in trade lists. They have been set to tradeability None to avoid future conflicts.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Sculpture of Bast
Added a sculpture of Bast to the game
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - New Sanity Restoration Method
Right click a character with sanity loss for an option to restore sanity at the cost of suffering a mental break.\nSanity loss should now properly disappear after a time.\nFixed settings menu issue.\nStatues now calculated with reports.