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Releases: Rim-Of-Madness-Team/Call-of-Cthulhu---Cults

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - PJF Edition

15 Oct 14:59
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Many fixes for Guardians of Bast.\nFeline Aspect claws now usable in combat.\nGuardians now compatible with ADS.\nBast and Tsathoggua support more apparel.\nLinkable pews now have 40 percent cover.\nStars right and wrong fixed.\nAnd many more!

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Tradeability Adjustment

03 Oct 10:38
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Black Goats and other creatures added by Cults should no longer appear for sale with traders.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Reduced commonality

02 Oct 15:44
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Alcoves now properly overlay on top of walls from other mods. Cultist clothing now has reduced commonality.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Dessicated Corpse Fix

02 Oct 13:45
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Sets the proper dessicated corpses for guardians of Bast

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Language file fix

26 Sep 06:21
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Fixess issue where text was not being displayed properly.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Sanity adjustments

24 Sep 17:26
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Sanity loss should no longer be permanent and should disappear after a time.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Byakhee / Formless Spawn Trade Fix

22 Sep 17:25
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Issues should no longer appear from having Byakhee or Formless Spawn in trade lists. They have been set to tradeability None to avoid future conflicts.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Sculpture of Bast

22 Sep 07:49
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Call-of-Cthulhu---Cults Call of Cthulhu - Cults - New Sanity Restoration Method

22 Sep 07:30
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Right click a character with sanity loss for an option to restore sanity at the cost of suffering a mental break.\nSanity loss should now properly disappear after a time.\nFixed settings menu issue.\nStatues now calculated with reports.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Test

11 Sep 09:52
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