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Releases: Rim-Of-Madness-Team/Call-of-Cthulhu---Cults

Call of Cthulhu - Cults - Byakhee Code Fix

13 Nov 21:32
f604c31
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What's Changed

  • Byakhee code fixes
  • Added Byakhee translation text to separate it from transporter pods

Full Changelog: 1.0.24.0...1.0.24.1

Call of Cthulhu - Cults for RimWorld 1.4

02 Nov 05:58
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What's Changed

Full Changelog: v1.0.23.5...1.0.24.0

Call of Cthulhu - Cults, Vampire Hotfix

14 Oct 23:34
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Fixes issue with vampires and potentially other non-standard humanoid pawn attendance for worship and sacrifices.

Call of Cthulhu - Cults - RimWorld 1.3 Release

01 Aug 06:08
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Updated all code for RimWorld 1.3 Update
-Byakhee code redo. To Do: Byakhee launch from caravan mode. Fix arrival graphics and text labels to match the pawn.

  • The King in Yellow book casting has been fixed. The book can now be equipped and used similar to a psychic lance.
  • Nyarlathotep's Chaos Theory was updated to now remove traits that disable worktypes, e.g. pyromaniac.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - RimWorld1.1Update

04 Apr 00:31
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Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Tripledsanityrecoverytime

27 Oct 03:33
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Sanity loss recovery time boosted from 5 percent to 15 percent.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - KoreanLanguageUpdate

23 Oct 13:13
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Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Expandedcredits

19 Oct 01:52
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Added more credits for artwork and portraits used in the mod for the main description.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - UpdatedManifest.xml

18 Oct 14:04
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Fixed a glaring issue with the Manifest.xml misidentifying the mod.

Call-of-Cthulhu---Cults Call of Cthulhu - Cults - RimWorld1.0Release

18 Oct 13:57
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Initial release for Cults for RimWorld 1.0.