Releases: Rim-Of-Madness-Team/Call-of-Cthulhu---Cults
Releases · Rim-Of-Madness-Team/Call-of-Cthulhu---Cults
Call of Cthulhu - Cults - Byakhee Code Fix
What's Changed
- Byakhee code fixes
- Added Byakhee translation text to separate it from transporter pods
Full Changelog: 1.0.24.0...1.0.24.1
Call of Cthulhu - Cults for RimWorld 1.4
Call of Cthulhu - Cults, Vampire Hotfix
Fixes issue with vampires and potentially other non-standard humanoid pawn attendance for worship and sacrifices.
Call of Cthulhu - Cults - RimWorld 1.3 Release
Updated all code for RimWorld 1.3 Update
-Byakhee code redo. To Do: Byakhee launch from caravan mode. Fix arrival graphics and text labels to match the pawn.
- The King in Yellow book casting has been fixed. The book can now be equipped and used similar to a psychic lance.
- Nyarlathotep's Chaos Theory was updated to now remove traits that disable worktypes, e.g. pyromaniac.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - RimWorld1.1Update
Update for RimWorld 1.1.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Tripledsanityrecoverytime
Sanity loss recovery time boosted from 5 percent to 15 percent.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - KoreanLanguageUpdate
Updated Korean language by MisulOpja
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - Expandedcredits
Added more credits for artwork and portraits used in the mod for the main description.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - UpdatedManifest.xml
Fixed a glaring issue with the Manifest.xml misidentifying the mod.
Call-of-Cthulhu---Cults Call of Cthulhu - Cults - RimWorld1.0Release
Initial release for Cults for RimWorld 1.0.