Releases: RimWorld-CCL-Reborn/TurretExtensions
Releases · RimWorld-CCL-Reborn/TurretExtensions
Version 1.3.2.1 (14th March 2020)
Note: No longer valid - this is release 1.3.2.0
Version 1.3.2.0 (4th March 2020)
- Fix: Turret info cards will now draw again if the turret doesn't have CompUpgradable
- Fix: Manned turrets without CompUpgradable should work again
- Fix: Operating manned turrets will now give the manning pawn shooting exp
- canForceAttack no longer has to be explicitly specified in CompProperties_Upgradable if an auto-turret should still force attack after upgrading
- manningPawnShootingAccuracyOffsetBonus in CompProperties_Upgradable renamed to manningPawnShootingAccuracyOffset, which now overwrites the value defined in TurretFrameworkExtension
Version 1.3.1.0 (2nd March 2020)
- Now depends on Harmony instead of HugsLib
- Made several code optimisations
- Fix: Max fuel dev mode gizmo now takes upgrades into account
Version 1.3.0 (29th February 2020)
- Updated to 1.1
- Manned turrets now use the manning pawn's stats by default instead of needing patching
- Improved hauling behaviour for upgrading turrets
- Refactored the Upgrades readout on turret info cards to be cleaner overall
- Added the ability to set limited firing arcs for turrets. Defaults to 360 degrees (vanilla behaviour)
- Added the ability to set if turrets are affected by EMPs. Defaults to true (vanilla behaviour)
- If a turret is manned, the AI will now target the manning pawn instead of the turret
- Bug fix: Drafted pawns face the correct direction when manning turrets
- Bug fix: Sieging raiders won't stuff just anything that can be used as a shell into their mortars
- Bug fix: Warmup and cooldown times on turrets may be reported incorrectly
- Removed legacy variables from CompProperties_Upgrada
Version 1.2.7 (26th July 2019)
- Fixed CTD when upgrading a turret where the upgrade would allow for manual targeting
Version 1.2.6 (25th July 2019)
- Turret display radius is now automatically set to its weapon's maximum range
- Fixed vanilla bug where drafted pawns that man turrets always face south
- Converted most harmony patches from manual to annotation
- Made some minor optimisations
- Updated file structure
Version 1.2.5 (27th November 2018)
- Version number changed to 1.0.2094
- Changed xpath patches from
*/
toDefs/
- Upgrade Toil in JobDriver_UpgradeTurret is now in its own method
- Most internal classes are now public
Version 1.2.4 (18th October 2018)
- Updated for 1.0
Version 1.2.3b (28th September 2018)
Added support for Fluffy's Mod Manager Beta
Preview.xcf no longer included which significantly reduces overall file size
Version 1.2.3 (25th September 2018)
Added German Translation by Energistics. Thanks!