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#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
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ifeq ($(strip $(DEVKITARM)),) | ||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | ||
endif | ||
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TOPDIR ?= $(CURDIR) | ||
include $(DEVKITARM)/3ds_rules | ||
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#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# DATA is a list of directories containing data files | ||
# INCLUDES is a list of directories containing header files | ||
# | ||
# NO_SMDH: if set to anything, no SMDH file is generated. | ||
# APP_TITLE is the name of the app stored in the SMDH file (Optional) | ||
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional) | ||
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional) | ||
# ICON is the filename of the icon (.png), relative to the project folder. | ||
# If not set, it attempts to use one of the following (in this order): | ||
# - <Project name>.png | ||
# - icon.png | ||
# - <libctru folder>/default_icon.png | ||
#--------------------------------------------------------------------------------- | ||
TARGET := ctrHexenII | ||
BUILD := build | ||
SOURCES := source | ||
APP_AUTHOR := Rinnegatamante | ||
APP_TITLE := ctrHexenII | ||
APP_DESCRIPTION := Hexen II port for 3DS | ||
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DATA := data | ||
INCLUDES := include | ||
NO_SMDH := a | ||
#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp | ||
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CFLAGS := -g -Wall -O2 -mword-relocations \ | ||
-fomit-frame-pointer -ffast-math \ | ||
$(ARCH) | ||
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CFLAGS += $(INCLUDE) -Di386="0" -DARM11 -D_3DS -DQUAKE2RJ -DRJNET -fno-short-enums | ||
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 | ||
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ASFLAGS := -g $(ARCH) | ||
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) | ||
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LIBS := -lctru -lm -lc | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := $(CURDIR) | ||
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#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#--------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
export TOPDIR := $(CURDIR) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | ||
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export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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COMMON_OBJS = chase.o \ | ||
cl_demo.o \ | ||
cl_input.o \ | ||
cl_main.o \ | ||
cl_parse.o \ | ||
cl_tent.o \ | ||
cl_effect.o \ | ||
cmd.o \ | ||
common.o \ | ||
console.o \ | ||
crc.o \ | ||
cvar.o \ | ||
host.o \ | ||
host_cmd.o \ | ||
keys.o \ | ||
mathlib.o \ | ||
menu.o \ | ||
net_dgrm.o \ | ||
net_loop.o \ | ||
net_main.o \ | ||
net_vcr.o \ | ||
pr_cmds.o \ | ||
pr_edict.o \ | ||
pr_exec.o \ | ||
r_part.o \ | ||
sbar.o \ | ||
sv_main.o \ | ||
sv_move.o \ | ||
sv_phys.o \ | ||
sv_user.o \ | ||
view.o \ | ||
wad.o \ | ||
world.o \ | ||
zone.o \ | ||
sys_ctr.o \ | ||
d_edge.o \ | ||
d_fill.o \ | ||
d_init.o \ | ||
d_modech.o \ | ||
d_part.o \ | ||
d_polyse.o \ | ||
d_scan.o \ | ||
d_sky.o \ | ||
d_sprite.o \ | ||
d_surf.o \ | ||
d_vars.o \ | ||
d_zpoint.o \ | ||
draw.o \ | ||
model.o \ | ||
nonintel.o \ | ||
r_aclip.o \ | ||
r_alias.o \ | ||
r_bsp.o \ | ||
r_draw.o \ | ||
r_edge.o \ | ||
r_efrag.o \ | ||
r_light.o \ | ||
r_main.o \ | ||
r_misc.o \ | ||
r_sky.o \ | ||
r_sprite.o \ | ||
r_surf.o \ | ||
r_vars.o \ | ||
screen.o \ | ||
snd_dma.o \ | ||
snd_mix.o \ | ||
snd_mem.o \ | ||
snd_ctr.o \ | ||
vid_ctr.o \ | ||
net_none.o \ | ||
in_ctr.o \ | ||
cd_null.o | ||
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CFILES := $(COMMON_OBJS) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
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export OFILES := $(addsuffix .o,$(BINFILES)) \ | ||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
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ifeq ($(strip $(ICON)),) | ||
icons := $(wildcard *.png) | ||
ifneq (,$(findstring $(TARGET).png,$(icons))) | ||
export APP_ICON := $(TOPDIR)/$(TARGET).png | ||
else | ||
ifneq (,$(findstring icon.png,$(icons))) | ||
export APP_ICON := $(TOPDIR)/icon.png | ||
endif | ||
endif | ||
else | ||
export APP_ICON := $(TOPDIR)/$(ICON) | ||
endif | ||
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ifeq ($(strip $(NO_SMDH)),) | ||
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh | ||
endif | ||
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.PHONY: $(BUILD) clean all | ||
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#--------------------------------------------------------------------------------- | ||
all: $(BUILD) | ||
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$(BUILD): | ||
@[ -d $@ ] || mkdir -p $@ | ||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
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#--------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf | ||
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#--------------------------------------------------------------------------------- | ||
else | ||
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DEPENDS := $(OFILES:.o=.d) | ||
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#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(NO_SMDH)),) | ||
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh | ||
else | ||
$(OUTPUT).3dsx : $(OUTPUT).elf | ||
endif | ||
$(OUTPUT).elf : $(OFILES) | ||
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#--------------------------------------------------------------------------------- | ||
# you need a rule like this for each extension you use as binary data | ||
#--------------------------------------------------------------------------------- | ||
%.bin.o : %.bin | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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# WARNING: This is not the right way to do this! TODO: Do it right! | ||
#--------------------------------------------------------------------------------- | ||
%.vsh.o : %.vsh | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin | ||
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@ | ||
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h | ||
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h | ||
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h | ||
@rm ../$(notdir $<).shbin | ||
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-include $(DEPENDS) | ||
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#--------------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------------- |
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/** | ||
* @file 3ds.h | ||
* @brief Central 3DS header. Includes all others. | ||
*/ | ||
#pragma once | ||
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#ifdef __cplusplus | ||
extern "C" { | ||
#endif | ||
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//might be missing some | ||
#include <3ds/types.h> | ||
#include <3ds/result.h> | ||
#include <3ds/ipc.h> | ||
#include <3ds/svc.h> | ||
#include <3ds/srv.h> | ||
#include <3ds/os.h> | ||
#include <3ds/synchronization.h> | ||
#include <3ds/thread.h> | ||
#include <3ds/gfx.h> | ||
#include <3ds/console.h> | ||
#include <3ds/env.h> | ||
#include <3ds/util/utf.h> | ||
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#include <3ds/allocator/linear.h> | ||
#include <3ds/allocator/mappable.h> | ||
#include <3ds/allocator/vram.h> | ||
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#include <3ds/services/ac.h> | ||
#include <3ds/services/am.h> | ||
#include <3ds/services/apt.h> | ||
#include <3ds/services/cam.h> | ||
#include <3ds/services/cfgnor.h> | ||
#include <3ds/services/cfgu.h> | ||
#include <3ds/services/csnd.h> | ||
#include <3ds/services/dsp.h> | ||
#include <3ds/services/fs.h> | ||
#include <3ds/services/gspgpu.h> | ||
#include <3ds/services/gsplcd.h> | ||
#include <3ds/services/hid.h> | ||
#include <3ds/services/irrst.h> | ||
#include <3ds/services/httpc.h> | ||
#include <3ds/services/ir.h> | ||
#include <3ds/services/ns.h> | ||
#include <3ds/services/pm.h> | ||
#include <3ds/services/ps.h> | ||
#include <3ds/services/ptmu.h> | ||
#include <3ds/services/ptmsysm.h> | ||
#include <3ds/services/soc.h> | ||
#include <3ds/services/mic.h> | ||
#include <3ds/services/mvd.h> | ||
#include <3ds/services/news.h> | ||
#include <3ds/services/qtm.h> | ||
#include <3ds/services/srvpm.h> | ||
#include <3ds/services/y2r.h> | ||
#include <3ds/services/hb.h> | ||
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#include <3ds/services/ampxi.h> | ||
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#include <3ds/gpu/gx.h> | ||
#include <3ds/gpu/gpu.h> | ||
#include <3ds/gpu/gpu-old.h> | ||
#include <3ds/gpu/shbin.h> | ||
#include <3ds/gpu/shaderProgram.h> | ||
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#include <3ds/ndsp/ndsp.h> | ||
#include <3ds/ndsp/channel.h> | ||
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#include <3ds/sdmc.h> | ||
#include <3ds/romfs.h> | ||
#include <3ds/font.h> | ||
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#ifdef __cplusplus | ||
} | ||
#endif | ||
/** | ||
* @example app_launch/source/main.c | ||
* @example audio/mic/source/main.c | ||
* @example get_system_language/source/main.c | ||
* @example graphics/bitmap/24bit-color/source/main.c | ||
* @example graphics/printing/hello-world/source/main.c | ||
* @example graphics/printing/both-screen-text/source/main.c | ||
* @example graphics/printing/colored-text/source/main.c | ||
* @example graphics/printing/multiple-windows-text/source/main.c | ||
* @example graphics/printing/system-font/source/main.c | ||
* @example graphics/gpu/fragment_light/source/main.c | ||
* @example graphics/gpu/geoshader/source/main.c | ||
* @example graphics/gpu/gpusprites/source/main.c | ||
* @example graphics/gpu/immediate/source/main.c | ||
* @example graphics/gpu/simple_tri/source/main.c | ||
* @example graphics/gpu/textured_cube/source/main.c | ||
* @example http/source/main.c | ||
* @example input/read-controls/source/main.c | ||
* @example input/touch-screen/source/main.c | ||
* @example libapplet_launch/source/main.c | ||
* @example mvd/source/main.c | ||
* @example qtm/source/main.c | ||
* @example sdmc/source/main.c | ||
* @example threads/thread-basic/source/main.c | ||
* @example threads/event/source/main.c | ||
* @example time/rtc/source/main.c | ||
*/ | ||
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/** | ||
* @file linear.h | ||
* @brief Linear memory allocator. | ||
*/ | ||
#pragma once | ||
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/** | ||
* @brief Allocates a 0x80-byte aligned buffer. | ||
* @param size Size of the buffer to allocate. | ||
* @return The allocated buffer. | ||
*/ | ||
void* linearAlloc(size_t size); | ||
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/** | ||
* @brief Allocates a buffer aligned to the given size. | ||
* @param size Size of the buffer to allocate. | ||
* @param alignment Alignment to use. | ||
* @return The allocated buffer. | ||
*/ | ||
void* linearMemAlign(size_t size, size_t alignment); | ||
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/** | ||
* @brief Reallocates a buffer. | ||
* Note: Not implemented yet. | ||
* @param mem Buffer to reallocate. | ||
* @param size Size of the buffer to allocate. | ||
* @return The reallocated buffer. | ||
*/ | ||
void* linearRealloc(void* mem, size_t size); | ||
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/** | ||
* @brief Frees a buffer. | ||
* @param mem Buffer to free. | ||
*/ | ||
void linearFree(void* mem); | ||
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/** | ||
* @brief Gets the current linear free space. | ||
* @return The current linear free space. | ||
*/ | ||
u32 linearSpaceFree(void); |
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