This is a wrapper/port of Dr Fink's Robot Lab for the PS Vita.
The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as it is.
- Initial Release.
- Install kubridge and FdFix by copying
kubridge.skprx
andfd_fix.skprx
to your taiHEN plugins folder (usuallyux0:tai
) and adding two entries to yourconfig.txt
under*KERNEL
:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
Note Don't install fd_fix.skprx if you're using rePatch plugin
- Optional: Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx
, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of Dr Fink's Robot Lab in form of an
.apk
file from the official itch.io page. - Open the apk with your zip explorer and extract the file
lib/armeabi-v7a/libmain.so
toux0:data/fink
. - Extract the content of the
assets
folder from the.apk
insideux0:data/fink
.
In order to build the loader, you'll need a vitasdk build fully compiled with softfp usage.
You can find a precompiled version here: https://github.com/vitasdk/buildscripts/actions/runs/1102643776.
Additionally, you'll need these libraries to be compiled as well with -mfloat-abi=softfp
added to their CFLAGS:
-
-
make install
-
-
-
make install
-
-
-
mkdir build && cd build cmake .. && make install
-
-
-
make SOFTFP_ABI=1 HAVE_GLSL_SUPPORT=1 NO_DEBUG=1 install
-
After all these requirements are met, you can compile the loader with the following commands:
mkdir build && cd build
cmake .. && make
- TheFloW for the original .so loader.
- Northfear for the SDL2 fork with vitaGL as backend.