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Sonic 3 A.I.R. · PSVita Port

How to installHow to compileCreditsLicense

Sonic 3 A.I.R. (Angel Island Revisited) is a fan-made remaster of the classic Sega game Sonic 3 & Knuckles. This project modernizes the original game by adding widescreen support, improved graphics and audio, and new gameplay features. It is designed to offer a superior playing experience on modern systems while requiring original game data to run.

This repository contains the PlayStation Vita port of Sonic 3 A.I.R. Consider this a "beta" release aimed at collecting player feedback. In the future, the port is planned to be merged upstream.

Disclaimer

Sonic 3 A.I.R. is a non-profit fan game project. It is not affiliated in any way with SEGA or Sonic Team, the original creators of Sonic 3 and Sonic & Knuckles.

Sonic the Hedgehog is a trademark of SEGA. All copyrights regarding Sonic the Hedgehog, including characters, names, terms, art, and music belong to SEGA. All registered trademarks belong to SEGA and Sonic Team.

The developers of Sonic 3 A.I.R. have no intent to infringe said copyrights and registered trademarks. No financial gain is made from this project.

Any commercial use of this project without SEGA's explicit consent is strictly prohibited.

The original README can be found here.

Setup Instructions (For Players)

In order to properly install the game, you'll have to follow these steps precisely:

  • Legally obtain a compatible Sonic 3 & Knuckles ROM.
    The instructions on how to do that are available at sonic3air.org

  • Install FdFix by copying fd_fix.skprx to your taiHEN plugins folder (usually ur0:tai) and adding the entry to your config.txt under *KERNEL:

  *KERNEL
  ur0:tai/fd_fix.skprx
! ⚠️ Don't install `fd_fix.skprx` if you're using the rePatch plugin!
! ⚠️ rePatch provides the same functionality and they may conflict.
  • Make sure you have libshacccg.suprx in the ur0:/data/ folder on your console. If you don't, use ShaRKBR33D to get it quickly and easily.

  • Download the archive with data files (sonic3air.zip) from Releases. Unpack it to the ux0:/data/sonic3air/ folder on your console. Example of correct resulting path: ux0:/data/sonic3air/data/scripts.bin.

  • Rename your Sonic 3 & Knuckles ROM to Sonic_Knuckles_wSonic3.bin and place it in ux0:data/sonic3air/Sonic_Knuckles_wSonic3.bin.

  • Download and install the VPK from Releases.

  • (Optional) Download the remastered audio pack (audioremaster.bin) from Releases. Place it in the ux0:data/sonic3air/data/ folder.

Build Instructions (For Developers)

Please refer to the howtobuild.md

Credits

  • Eukaryot and contributors for the original Sonic 3 A.I.R. project and help with understanding the engine.
  • MDashK for actually getting this to a playable state and release, numerous fixes and improvements, a lot of testing, and many other things I can't possibly list here.
  • Rinnegatamante for translating shaders, VAOs support in VitaGL, optimization, and more.
  • Brandonheat8 for the LiveArea assets.

License

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. See the LICENSE file for details.

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Source and data to build Sonic 3 A.I.R. (Angel Island Revisited) and the Oxygen Engine

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