Issues: RiptideNetworking/Riptide
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Show message id when reliable message fails to ack in PendingMessage.TrySend
Feature Request
New feature or request
Under Consideration
It remains unclear whether this feature is necessary or worth implementing
#129
opened Dec 27, 2023 by
jwlondon98
Likely Unity's fault: "Only one usage of each socket address (protocol/network address/port) is normally permitted"
Bug
Something isn't working
More Info Required
Further information is required
Unity
This issue or pull request is specific to Unity
#82
opened Dec 7, 2022 by
megalithos
ProTip!
What’s not been updated in a month: updated:<2024-04-15.