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[WIP] Improve the performance of roaring bitmap under sparse cases #364

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stdpain
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@stdpain stdpain commented May 31, 2022

for #319

@johnmay
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johnmay commented Jun 18, 2022

Looks good, I do this on a local implementation but with 4 values ands the type indicating the cardinality. I only need contains/insert so much simpler. Was poking around to see if anyone had the same idea.

I guess the restriction to 3 values to keep the format the same/reused the array container intersections/union etc? More work but I imagine someone would come along and squeeze out that extra value out eventually. API also gets uglier, e.g.:

bool array_bitset_container_intersect(const array_container_t *src_1,
                                                                 const bitset_container_t *src_2);

bool array_bitset_container_intersect(const uint16_t *src_1,
                                                                 const uint16_t *src_2,
                                                                 const uint16_t size_1,
                                                                 const uint16_t size_2);

@lemire
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lemire commented Aug 20, 2022

This PR needs to be updated to be considered as some of our internal code changed. The updates appear small. Adding a new container type is a significant burden and it needs to be justify thoroughly. It adds significant complexity and it may lead to bugs. It should be thoroughly tested.

cc @Oppen

@stdpain stdpain closed this May 22, 2023
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3 participants