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fix some typos (#2772)
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martinlindhe authored and happppp committed Nov 3, 2017
1 parent c44e154 commit b3c2645
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Showing 23 changed files with 27 additions and 27 deletions.
4 changes: 2 additions & 2 deletions android-project/README.md
@@ -1,9 +1,9 @@
# **android-project** #

Cointains code by needed to run MAME on Android
Contains code by needed to run MAME on Android

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause)

It also contains org.libsdl.app.Activity part of SDL2 project under [zlib license](http://opensource.org/licenses/Zlib)

And for building Gradle-wrapper is used that is under [Apache License, Version 2.0](http://opensource.org/licenses/Apache-2.0)
And for building Gradle-wrapper is used that is under [Apache License, Version 2.0](http://opensource.org/licenses/Apache-2.0)
2 changes: 1 addition & 1 deletion benchmarks/README.md
@@ -1,5 +1,5 @@
# **Benchmarks** #

Cointains code by various developers and it is used to benchmark MAME code
Contains code by various developers and it is used to benchmark MAME code

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause)
2 changes: 1 addition & 1 deletion bgfx/README.md
@@ -1,5 +1,5 @@
# **BGFX shaders** #

Cointains definitions for BGFX shaders, shader chains and effects.
Contains definitions for BGFX shaders, shader chains and effects.

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) by Ryan Holtz and MAME Development Team
2 changes: 1 addition & 1 deletion bgfx/chains/README.md
@@ -1,5 +1,5 @@
# **BGFX shader chains** #

Cointains definitions for BGFX shader chains
Contains definitions for BGFX shader chains

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) by Ryan Holtz and MAME Development Team
2 changes: 1 addition & 1 deletion bgfx/effects/README.md
@@ -1,5 +1,5 @@
# **BGFX shader effects** #

Cointains definitions for BGFX shader effects
Contains definitions for BGFX shader effects

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) by Ryan Holtz and MAME Development Team
2 changes: 1 addition & 1 deletion bgfx/effects/default/README.md
@@ -1,5 +1,5 @@
# **BGFX shader effects** #

Cointains definitions for BGFX shader effects
Contains definitions for BGFX shader effects

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) by Ryan Holtz and MAME Development Team
2 changes: 1 addition & 1 deletion bgfx/effects/hlsl/README.md
@@ -1,5 +1,5 @@
# **BGFX shader effects** #

Cointains definitions for BGFX shader effects
Contains definitions for BGFX shader effects

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) by Ryan Holtz and MAME Development Team
2 changes: 1 addition & 1 deletion bgfx/effects/unfiltered/README.md
@@ -1,5 +1,5 @@
# **BGFX shader effects** #

Cointains definitions for BGFX shader effects
Contains definitions for BGFX shader effects

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) by Ryan Holtz and MAME Development Team
4 changes: 2 additions & 2 deletions docs/man/README.md
@@ -1,5 +1,5 @@
# **man pages** #

man pages for MAME and its tools is work of many different contributors, and contain information about usage of MAME and utilities that are comming in package.
man pages for MAME and its tools is work of many different contributors, and contain information about usage of MAME and utilities that are coming in package.

Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
4 changes: 2 additions & 2 deletions hash/README.md
@@ -1,6 +1,6 @@
# **Software Lists** #

Software lists are containing meta-data of software for computers and consoles and are comming from various sources,
Software lists are containing meta-data of software for computers and consoles and are coming from various sources,
they are not compiled in code but use as valuable source of information in order to preserve and document software.

Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
4 changes: 2 additions & 2 deletions keymaps/README.md
@@ -1,6 +1,6 @@
# **Keymaps** #

Keymap files are definiton files for mapping different keyboard layouts to MAME input system, and are
Keymap files are definition files for mapping different keyboard layouts to MAME input system, and are
product of work of many different contributors.

Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
2 changes: 1 addition & 1 deletion regtests/README.md
@@ -1,5 +1,5 @@
# **Regression tests** #

Cointains code by various developers and it is used to test MAME tools
Contains code by various developers and it is used to test MAME tools

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause)
2 changes: 1 addition & 1 deletion src/devices/bus/vme/vme_fccpu20.cpp
Expand Up @@ -491,7 +491,7 @@ WRITE32_MEMBER (vme_fccpu20_device::bootvect_w)
LOG("%s\n", FUNCNAME);
m_sysram[offset % sizeof(m_sysram)] &= ~mem_mask;
m_sysram[offset % sizeof(m_sysram)] |= (data & mem_mask);
m_sysrom = &m_sysram[0]; // redirect all upcomming accesses to masking RAM until reset.
m_sysrom = &m_sysram[0]; // redirect all upcoming accesses to masking RAM until reset.
}

WRITE_LINE_MEMBER(vme_fccpu20_device::bim_irq_callback)
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2 changes: 1 addition & 1 deletion src/devices/bus/vme/vme_hcpu30.cpp
Expand Up @@ -155,7 +155,7 @@ WRITE32_MEMBER(vme_hcpu30_card_device::bootvect_w)
LOG("%s\n", FUNCNAME);
m_sysram[offset % sizeof(m_sysram)] &= ~mem_mask;
m_sysram[offset % sizeof(m_sysram)] |= (data & mem_mask);
m_sysrom = &m_sysram[0]; // redirect all upcomming accesses to masking RAM until reset.
m_sysrom = &m_sysram[0]; // redirect all upcoming accesses to masking RAM until reset.
}

vme_hcpu30_card_device::vme_hcpu30_card_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock)
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2 changes: 1 addition & 1 deletion src/devices/machine/68561mpcc.cpp
Expand Up @@ -587,7 +587,7 @@ void mpcc_device::tra_complete()
}

//-------------------------------------------------
// rcv_callback - called when it is time to sample incomming data bit
// rcv_callback - called when it is time to sample incoming data bit
//-------------------------------------------------
void mpcc_device::rcv_callback()
{
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2 changes: 1 addition & 1 deletion src/emu/layout/README.md
@@ -1,6 +1,6 @@
# **Layout** #

Layouts files are definiton files to describe look and fell of emulated machines, and are product
Layouts files are definition files to describe look and fell of emulated machines, and are product
of many different contributors.

Licensed under [CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
2 changes: 1 addition & 1 deletion src/mame/drivers/fccpu30.cpp
Expand Up @@ -416,7 +416,7 @@ WRITE32_MEMBER (cpu30_state::bootvect_w){
LOG("%s\n", FUNCNAME);
m_sysram[offset % sizeof(m_sysram)] &= ~mem_mask;
m_sysram[offset % sizeof(m_sysram)] |= (data & mem_mask);
m_sysrom = &m_sysram[0]; // redirect all upcomming accesses to masking RAM until reset.
m_sysrom = &m_sysram[0]; // redirect all upcoming accesses to masking RAM until reset.
}

/*
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2 changes: 1 addition & 1 deletion src/mame/drivers/galaxian.cpp
Expand Up @@ -1961,7 +1961,7 @@ ADDRESS_MAP_END

/* changes from galaxian map:
galaxian sound removed
$4800-$57ff: cointains video and object RAM (normally at $5000-$5fff)
$4800-$57ff: contains video and object RAM (normally at $5000-$5fff)
$5800-$5fff: AY-8910 access added
$6002-$6006: graphics banking controls replace coin lockout, coin counter, and lfo
$7002: coin counter (moved from $6003)
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2 changes: 1 addition & 1 deletion src/mame/drivers/hk68v10.cpp
Expand Up @@ -279,7 +279,7 @@ WRITE16_MEMBER (hk68v10_state::bootvect_w){
LOG (("%s offset %08x, mask %08x, data %04x\n", FUNCNAME, offset, mem_mask, data));
m_sysram[offset % sizeof(m_sysram)] &= ~mem_mask;
m_sysram[offset % sizeof(m_sysram)] |= (data & mem_mask);
m_sysrom = &m_sysram[0]; // redirect all upcomming accesses to masking RAM until reset.
m_sysrom = &m_sysram[0]; // redirect all upcoming accesses to masking RAM until reset.
}

#if 0
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2 changes: 1 addition & 1 deletion src/mame/drivers/mvme147.cpp
Expand Up @@ -289,7 +289,7 @@ READ32_MEMBER (mvme147_state::bootvect_r){
WRITE32_MEMBER (mvme147_state::bootvect_w){
m_sysram[offset % sizeof(m_sysram)] &= ~mem_mask;
m_sysram[offset % sizeof(m_sysram)] |= (data & mem_mask);
m_sysrom = &m_sysram[0]; // redirect all upcomming accesses to masking RAM until reset.
m_sysrom = &m_sysram[0]; // redirect all upcoming accesses to masking RAM until reset.
}

/****
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2 changes: 1 addition & 1 deletion src/mame/drivers/stuntair.cpp
Expand Up @@ -27,7 +27,7 @@ Bg 1,5kb (2114 x3)
Sprites 1kb (2148 x2)
color 320byte (27ls00 x10)
Rom definiton:
Rom definition:
-top pcb-
stuntair.a0,a1,a3,a4,a6 main program
stuntair.e14 sound program
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2 changes: 1 addition & 1 deletion tests/README.md
@@ -1,5 +1,5 @@
# **Tests** #

Cointains code by various developers and it is used to test MAME
Contains code by various developers and it is used to test MAME

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause)
2 changes: 1 addition & 1 deletion web/README.md
@@ -1,5 +1,5 @@
# **web** #

Cointains web application part of MAME
Contains web application part of MAME

Licensed under [The BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause)

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