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Improvement/debug of display of game interruptions #170

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medrimonia opened this issue Jun 7, 2021 · 0 comments · Fixed by #212
Closed

Improvement/debug of display of game interruptions #170

medrimonia opened this issue Jun 7, 2021 · 0 comments · Fixed by #212
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critical display Informations shown during game

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@medrimonia
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This remarks are based on the sequence starting here: https://www.twitch.tv/videos/1047768522?t=0h12m37s

  • During the first phase of the free kick, state is still shown as PLAYING (while it should indicates which game interruption has been called)
  • Once the 'READY' phase of the game interruption starts (internal state=0), the text is set to 'READY' which might easily be confused with the 'READY' main state (while main state is playing)

I would suggest to have two different areas for labels: one for the state and the second one for the secondary state

@medrimonia medrimonia added the display Informations shown during game label Jun 7, 2021
@omichel omichel mentioned this issue Jun 14, 2021
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@omichel omichel linked a pull request Jun 15, 2021 that will close this issue
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