ti
is a sprite-based 2d graphic renderer, using Unicode's braille codepoints and ANSI escapes to emulate
a responsive pixel screen in your terminal. ti
has a purposefully simple interface, reminiscent of the behavior of old consoles.
With ti
, you can draw sprites or individual pixels to the screen using various blitting modes and a simple 256-color palette. For a full set of features as well as examples, see the documentation.
Your terminal's font may not support braille characters, or you may not have fixed-width fonts that support it, or your font may not distinguish between
lit and unlit pixels sufficiently. In that case, this repository also includes the MonoBrailleCC0.otf
font. The font is a variant of
Braille CC0, licensed under Creative Commons Zero v1.0 Universal. In terminals that support fallback fonts (such as
Visual Studio Code), this can be used to ensure that ti
renders cleanly.
- Convert true colors to palette colors
- Operations to read sprites from image files in more advanced ways
- A simple rendering loop
- Read input
- When drawing a standalone frame, ensure there's enough space
- Better braille font, and a guide on it maybe
- More examples and tests (perpetually [ ])