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core: test and fix that reset_after_boot is correct #113

core: test and fix that reset_after_boot is correct

core: test and fix that reset_after_boot is correct #113

Workflow file for this run

name: Rust
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
CARGO_TERM_COLOR: always
jobs:
linux-build-and-test:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- uses: Swatinem/rust-cache@v2
- name: Update apt
run: sudo apt update
- name: Install depencies
run: sudo apt-get install libasound2-dev libgtk-3-dev
- name: Install resvg
run: cargo install resvg
- name: Install cargo-about
run: cargo install cargo-about
- uses: robinraju/release-downloader@v1.5
with:
repository: "c-sp/gameboy-test-roms"
tag: "v5.1"
fileName: "game-boy-test-roms-v5.1.zip"
- name: Unzip test roms
run: unzip game-boy-test-roms-v5.1.zip -d core/tests/gameboy-test-roms/
- name: Run tests
run: cargo test --verbose --workspace
- uses: jetli/wasm-pack-action@v0.3.0
with:
# Optional version of wasm-pack to install(eg. 'v0.9.1', 'latest')
version: 'latest'
- name: Build Linux
run: >
cargo build --profile=fast --verbose -p gameroy-native
--target=x86_64-unknown-linux-gnu
--features=static
- name: Cargo About
run: cargo about generate -m native/Cargo.toml -c license/about-linux.toml license/about.hbs > license/license.html
- name: Form a Package
run: |
mkdir package
cp target/x86_64-unknown-linux-gnu/fast/gameroy-native package/gameroy.exe
cp license/license.html package/
cp gameroy.toml package/
- name: Archive Linux
uses: actions/upload-artifact@v3
with:
name: gameroy-x86_64-unknown-linux-gnu
path: package/
- name: Build Wasm
run: |
cd wasm
wasm-pack build --target web
cp ../license/license.html .
- name: Archive Web
uses: actions/upload-artifact@v3
with:
name: gameroy-wasm
path: |
wasm/index.html
wasm/license.html
wasm/pkg/gameroy_wasm_bg.wasm
wasm/pkg/gameroy_wasm.js
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- uses: Swatinem/rust-cache@v2
- name: Install resvg
run: cargo install resvg
- name: Install cargo-about
run: cargo install cargo-about
- name: Build Windows
run: >
cargo build -p gameroy-native --profile=fast --verbose
--target=x86_64-pc-windows-msvc
--no-default-features --features=static,rfd,audio-engine,threads
- name: Cargo About
run: cargo about generate -m native\Cargo.toml -c license\about-windows.toml license\about.hbs > license\license.html
- name: Form a Package
run: |
mkdir package
copy target\x86_64-pc-windows-msvc\fast\gameroy-native.exe package\gameroy.exe
copy license\license.html package\
copy gameroy.toml package\
- name: Archive Windows
uses: actions/upload-artifact@v3
with:
name: gameroy-x86_64-pc-windows-msvc
path: package/
android-build:
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./android
steps:
- uses: actions/checkout@v3
- uses: Swatinem/rust-cache@v2
- name: set up JDK 11
uses: actions/setup-java@v3
with:
java-version: '11'
distribution: 'temurin'
cache: gradle
- name: Update apt
run: sudo apt update
- name: Install depencies
run: sudo apt-get install libasound2-dev libgtk-3-dev
- name: Install android targets
run: >-
rustup target install
aarch64-linux-android
armv7-linux-androideabi
i686-linux-android
x86_64-linux-android
- name: Install resvg
run: cargo install resvg
- name: Install cargo-about
run: cargo install cargo-about
- name: Write Keystore.properties
env:
KEYSTORE_PROPERTIES: ${{ secrets.KEYSTORE_PROPERTIES }}
run: echo "$KEYSTORE_PROPERTIES" > keystore.properties
- name: Write keystore.jks
env:
ENCODED_KEYSTORE: ${{ secrets.KEYSTORE }}
run: echo $ENCODED_KEYSTORE | base64 -di > keystore.jks
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build Android
run: ./gradlew build
- name: Archive release APK
uses: actions/upload-artifact@v3
with:
name: gameroy-android
path: android/app/build/outputs/apk/release/app-release.apk