A single player mouse based game or a co-op game. You try to hold a ball inside an area with 4 paddles, fighting as multiple enemies keep spawning.
All art, design and coding responsibilities were handled by me. The entire game was made in 2 months and the prototype was built in 2 days for a game jam competition and is made in Unity.
Video: https://youtu.be/TfkOgJkrqv0
You can control the 4 paddles using a mouse.
The bot in the centre should not be allowed to touch the walls or the wall shrinks and spawns even more enemies.
- Press “Play”.
- In the customization section where you chose your weapon type, gun type, power up and paddle type.
- To get in the game, press the large arrow on the right.
- Try and set as high a score as possible by surviving the longest and killing as many enemies (anything except you) as possible.
- Don’t die (for as long as you can)
There are:
- 5 Ammo types (Bullets, Grenades, Shotgun, Lancer and Guided Missle)
- 5 Turrets (Quad, Control, Pointer, Tri and MineLayer)
- 5 powerups (Reverse, Boost, Shockwave, Implosion and Freeze)
- 4 paddle types (Bounce, Portal, Destroyer and Helper)
All the ammo, turrets, powerups and paddle types can be used with each other.
- Mouse movement to control placement of paddles
- Left click to fire and spin left (if turret type is pointer, fire towards mouse position)
- Right click to fire and spin right (if turret type is pointer, slow down time)
- Middle mouse button or space to use powerups