Skip to content
RokuHodo edited this page Nov 6, 2019 · 17 revisions

About TwitchNet

TwitchNet is a general use library for all of the client sided Twitch development tools, written for the C# .NET Framework. The emphasis of this library will be on the client side, with some support given to the server side. This includes complete functionality for the new Helix API, IRC (chat), and PubSub. The library will also include limited utility functions for more server sided features such as WebHooks, Extensions, and Drops. Priority will be given to the client sided features first, and then limited server sided functionality will be added at a later date.

Progress

Feature Status Notes
Helix API Implemented All endpoints are implemented as of 2019/11/06.
IRC Implemented All core/documented IRC functionality is implemented as of 2019/11/06
PubSub Not Started On deck.
WebHooks Not Started TBA
Extensions Not Started TBA
Drops Not Started TBA

Language and Environment

DLL's Used

About the Developer

Hi I'm Roku, also known as Six over on the Twitch developer forum. I’m a third party developer who codes as a hobby in my spare time outside of my real job as a structural engineer. I’m largely self taught with only a very small amount learned in a classroom as it was not my focus in school.

I originally started my coding venture by modding Call of Duty: World at War, making various mod menus and game modes for both zombies and multiplayer. From there I modded other various Call of Duty's through the years, and actually still mod the series to this day. My most recent project is Quarantine Chaos for Call of Duty: Black Ops III. Along side modding games, I also picked up a few "real" languages over the years including Java, C++, and C# and have made only small personal projects up until now. TwitchNet is my first serious project that is intended to for production/to be used by others.

I’m also stream on Twitch as well as being a being a developer. I stream semi-frequently, playing a variety of games including one of my favorite genres, rhythm games. I also stream action RPGs, shooters, or really anything I feel like streaming which sometimes even includes streaming development of any coding projects I currently have going on.

Contact

If you want to contact me about the library or other business related inquires, you can reach me at the following outlets:

Clone this wiki locally