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updated licenses
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RolandasRazma committed Oct 21, 2012
1 parent 9ec9364 commit b901f0c
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2 changes: 1 addition & 1 deletion LICENSE.txt
Expand Up @@ -18,4 +18,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
SOFTWARE.
4 changes: 4 additions & 0 deletions LICENSE_ArtWork.txt
@@ -0,0 +1,4 @@
Copyright (c) 2012 Sam Ballard <shinigami_nabeshin@hotmail.com>

Creative Commons Attribution-NonCommercial-NoDerivs ( CC BY-NC-ND )
http://creativecommons.org/licenses/by-nc-nd/2.5/legalcode
4 changes: 4 additions & 0 deletions LICENSE_Sounds.txt
@@ -0,0 +1,4 @@
Copyright (c) 2012 Hugo Sheppard <hugo.sheppard@gmail.com>

Creative Commons Attribution-NonCommercial-NoDerivs ( CC BY-NC-ND )
http://creativecommons.org/licenses/by-nc-nd/2.5/legalcode
31 changes: 25 additions & 6 deletions README.md
@@ -1,8 +1,27 @@
project uses git submodules, so after checking out you might need to:
iLabyrinth
=========
iOS and Mac game that still earns some money :)
You can download it from <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=555104623&mt=8">iOS App Store</a> and <a href="https://itunes.apple.com/app/heredox/id555110186?mt=12">Mac App Store</a>

git submodule init <br />
git submodule update<br />
game written for iPhone/iPod Touch/iPad and MacOS in Objective-C using <a href="https://github.com/cocos2d/cocos2d-iphone">Cocos2D-iphone</a>. There is 2 build targets - iOS version and Mac version

Screenshots
=========
<img src="http://a882.phobos.apple.com/us/r1000/102/Purple/v4/3c/1b/87/3c1b872b-6020-ace9-6f70-71ce60715317/mzl.repeuhvt.320x480-75.jpg" width="480" />
<img src="http://a1589.phobos.apple.com/us/r1000/105/Purple/v4/1d/4e/e1/1d4ee171-9d04-7b86-e64c-f4eb6078de66/mzl.mkenszhu.320x480-75.jpg" width="480" />
<img src="http://a584.phobos.apple.com/us/r1000/103/Purple/v4/05/95/80/05958085-44c4-125c-8f61-06f22614033e/mzl.wgsmlesa.320x480-75.jpg" width="480" />

LICENSE
=========
for Cocos2D and CocosDenshion see their license<br>
all code are licensed under MIT<br>
all images and sounds are licensed under Creative Commons Attribution-NonCommercial-NoDerivs ( CC BY-NC-ND )<br>
<br>
please, don't steal. It's perfectly fine to use code, but please, please, please make your own artwork and sounds.

<br />
to update all modules after:<br />
git submodule foreach git pull

MORE
=========
project uses git submodules, so after checking out you might need to:
git submodule init <br />
git submodule update<br />

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