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changelog.html
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<div aria-label="Announces changes to sheet">
<input type="checkbox" class="sheet-show-announcement" value="1" title="Show Announcements" name="attr_announcement"/><span></span><b style="color:red;" title="Show Announcements">Announcements</b>
<div class="sheet-announcement sheet-hidden">
<h2 style="color: black;">Changes in <span name="attr_version"></span></h2>
<div class="sheet-announce-items">
<ul style="font-style:italic">
<li>Psionic Power - Telekinesis no longer adds a modifier for lifting an item weighing exactly 3 pounds</li>
<li>Psionic Power - Telekinesis now shows the attack modifier based on the items weight</li>
<li>Psionic Power - Life Draining refers to itself as a Power instead of a Devotion. Sage Advice #186</li>
<li>Endurance NWP for Dwarves is now free (cost 0 slots) instead of 1 as described in Complete Dwarves Handbook.</li>
<li>Added V, S components to all Quest spells from Tome of Magic p. 12</li>
<li>Updated casting spells from scroll notes clarifying that scrolls can be cast without restrictions</li>
<li>Updated spell learning notes to make it clear that <strong>read magic</strong> is not need to read spell books</li>
<li>Added new Tome of Magic sphere suggestion to Paladins, Rangers, and Druids sphere of influence</li>
<li>Added Priest casting level scaling for Paladins ensuring they cast as first level priest at level 9, their max casting level is 9</li>
<li>Added Priest casting level scaling for Rangers ensuring they cast as first level priest at level 8, their max casting level is 9</li>
<li>Added correction to Turn Undead notes that all creatures dwelling on the Outer Planes, not only undead, can be turned as Special creatures</li>
<li>Fixed Follower->Rogue Detect Magic roll button attribute name. It now correctly matches the title of shown in the mouse over text</li>
<li>Redesigned the rogue/thieving skills tab
<ul>
<li>All skills now have a single button for rolling them instead of 3</li>
<li>All base skills now have descriptive text for success and failure</li>
<li>Added %-sign to the roll template for Thieving skills</li>
<li>All skills have gotten their calculations changed so that the misc modifier is included in the max 95% chance</li>
<li>Find/Remove Traps, when rolled, ask for how it is used: Find, remove normal, remove invisible/magical trap</li>
<li>Toggle to tell if you are a Ranger, allowing Move Silently and Hide in Shadows to max out at 99% instead of 95%</li>
<li>If you are a Ranger, Move Silently and Hide in Shadows ask if you are in a non-natural surrounding and half your chance of success</li>
<li>Added Dexterity, Aim, Balance skills armor adjustments notes</li>
<li>Added Ranger skills armor adjustments notes</li>
<li>Added ranger to the allowed armors for the rogue armor autofill</li>
<li>All skills from PO: Skills & Powers, Dark Sun, and Sages & Specialists now use Roll templates when rolled</li>
<li>Visibility setting have been added allowing for hidden rolls, so only the DM knows if the rogue made the check or not</li>
</ul>
</li>
</ul>
<hr>
<p>
If you want to help improve the sheet, you can go and vote for these suggestions on the Roll20 forum! With these I could make the sheet even better! :)
<ul>
<li><span class="sheet-selectable">https://app.roll20.net/forum/post/4922089/gmrolls-that-are-hidden-even-from-the-player-that-makes-the-roll</span></li>
</ul>
</p>
<hr>
<p>
To get notified on future updates, discuss changes, or contribute suggestions, please follow this topic on the forum:
<span class="sheet-selectable">https://app.roll20.net/forum/post/9311682/official-ad-and-d-2e-revised-update-thread</span>
</p>
<p>
To view the full change log and sheet documentation, please visit the wiki page!
<span class="sheet-selectable">https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet#Changelog</span>
</p>
</div>
</div>
</div>