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OpenRPG

Welcome! In this repository you will find a great powerful, well commented and structured API that will be the learning base to build your own RPG game!

Inventory System

  • Has common functions like Add, Remove, Drop, Split, Swap, Drag & Drop, etc).
  • Supports different types of items (consumable, equipment, material, quest, miscellaneous) and you can add your custom ones!
  • Very easy to add and modify items via DataTable.
  • Each item can execute custom logic when used, just overriding an event in its class.

Equipment System

  • Support for multi-slots, i have added 8 examples (helmet, armor, weapon, shield, boots, earrings, belt, ring) to show how to use your custom ones!
  • Each item has custom stat values that applies to the player when they are equipped (see Stats System for more info).
  • Every property is editable via DataTable.

HotKeyBar System

  • Dynamically generated with the keys that you want!
  • Supports inventory items and skills (when Skill System implemented).
  • Enabled or disabled in your game just changing a boolean.

Stats system

  • Allows you to have different bars (comes with health, mana and exp as examples) with custom behavior like regen/drain, etc.
  • Comes with 19 stat examples (resistances, strenghts, movement and attack speed, etc).
  • You can add your custom function logic when an stat is changed.

Every system has Save/Load functionality in a .sav file located in external folder just pressing a key during gameplay!

Future systems to be implemented:

  • Quest system
  • Dialogue system
  • Combat system
  • Minimap system
  • Ability system
  • Crafting system
  • Multipurpose NPC system

Thank you so much to UnrealGaimeDev, i started programming in UE4 due to his amazing youtube tutorials :D

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Free Unreal Engine 4 RPG Systems!

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