You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Aug 1, 2021. It is now read-only.
This should be created to be designer centric and blueprintable. C++ code should handle the 3 main Firemodes (Single Shot, X-round burst, Full Auto) but designers should be able to define their own Fire Modes with Blueprints.
The text was updated successfully, but these errors were encountered:
This should be created to be designer centric and blueprintable. C++ code should handle the 3 main Firemodes (Single Shot, X-round burst, Full Auto) but designers should be able to define their own Fire Modes with Blueprints.
The text was updated successfully, but these errors were encountered: