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This repository has been archived by the owner on Aug 1, 2021. It is now read-only.
Set up the Firemode system so that new firemodes can be created from scratch with Blueprints.
This is split off of #12 due to the complexity and requirement for other things to be done. I'm tabling this one for now as code-based Firemodes work great, and this is a nice to have feature that won't block the Infantry Combat Proto.
The text was updated successfully, but these errors were encountered:
Set up the Firemode system so that new firemodes can be created from scratch with Blueprints.
This is split off of #12 due to the complexity and requirement for other things to be done. I'm tabling this one for now as code-based Firemodes work great, and this is a nice to have feature that won't block the Infantry Combat Proto.
The text was updated successfully, but these errors were encountered: