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How to enable teleportation? #47
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SimpleWebXR inputs support teleportation. Simple-WebXR-Unity/SimpleWebXR-Demo/Assets/SimpleWebXR/Scripts/MRTK/SimpleWebXRController.cs Line 29 in f00c57a
Simple-WebXR-Unity/SimpleWebXR-Demo/Assets/SimpleWebXR/Scripts/MRTK/SimpleWebXRHand.cs Line 43 in 7b37e75
But it seems to me that you have to select a teleportation compatible pointer |
OK, everything seems ok, if you find what's going on, can you tell me ? |
I'm testing the scene MRTK-HandInteraction There is a script called "OculusQuestThumstickHandler.cs". That is supposed to execute the teleportation, but what it does is to move the player. Line 28 in 7b37e75
Another thing, did you test the teleportation in this scene, or should it be added from a new script? |
Yes this is just a workaround to move the player. But it doesn't use MRTK teleport feature. Yes I tested teleportation, but I don't think there are any examples online that show this |
Hello,
Thank you for this very useful package.
I am new to WebGL, but I have some experience with MRTK.
I am trying to use teleportation in the Oculus browser. But I can't get it to work.
In MixedRealityToolkit it is active.
Do I have to do something else to activate it?
Merci!
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