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服务器端如何知道玩家是否失败
The text was updated successfully, but these errors were encountered:
这个问题其实在模拟层真正出来之前是很难判断的,只能是通过一些投机取巧的方法去解决。因为胜利的判断是在客户端本地进行的,且并不会通知服务端,所以让服务端判断玩家失败成了一个大问题。我目前也没什么好办法
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好的,感谢解答,弱弱的问下怎么投机取巧呢
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服务器端如何知道玩家是否失败
The text was updated successfully, but these errors were encountered: