#What is this? The very beginnings of a single-player version of "Hey, that's my fish!" with a slight rules change.
This started out as a test to see if sdl2 would be a viable platform layer. I've tried to sepearate out the platform specific stuff so I could switch to a different backend if necessary.
After getting the hex tiles working I decided I wanted to turn this into a small game project. So I decided to make a version of "Hey, that's my fish!" but with some negative tiles. Working title: "Okay, that's your negative fish!"
But I've now decided to shelve this for now. Here's the current TODO list if I ever want to pick this up again:
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make pieces transparent when hovering over them so you can see what is underneath.
- mobile version?
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have only one piece for now
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unrestricted piece movement
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line restricted piece movement
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add a second piece, switch turens after each movement
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disallow moving to blank hex_dimensions
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collect hexes
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allow generating new board
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count hexes and display count when no moves left
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add randomly moving AI player
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add multiple AI players
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make AIs smarter