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This is a version of Rezendo (which is a version of Zendo using regular expressions) where you play as the master. It is currently "playable" but it often produces puzzles that the computer player will never figure out. (for example 1+|[012]*)For those puzzles where it will work, getting the computer player to figure out the puzzle more or less comes down to understanding how it was programmed, which I (as the one who programmed it,) don't find particularly entertaining. So I'm shelving this for now. I currently consider this a failed experiment, but it was still worth trying.

Possible Future Work

Installing required lib on Linux

This program relies on libBearLibTerminal.so so that should be copied into usr/local/lib or another folder indicated by this command: ldconfig -v 2>/dev/null | grep -v ^$'\t'

then you should run sudo ldconfig to complete the installation.

Then the executable should run correctly.

Alternately if your OS has a package for BearLibTerminal, that may work as well.

Once that's done compiling in debug mode with cargo build and release mode with cargo build --release should work.

Compiling release mode for Windows

You will need a copy of the precompiled BearLibTerminal.dll and BearLibTerminal.lib.

Perform the folloing steps:

copy BearLibTerminal.lib to the project root

Comment out the line containing crate-type = ["dylib"] in the Cargo.toml in the state_manipulation folder. (this is more or less a workaround for this issue, hopefully we will eventually be able to make this switch using the cfg attribute, but currently using the attribute doesn't appear to work correctly.)

Run cargo build --release then copy the exe in ./target/release to the desired location as well as BearLibTerminal.dll and any necessary assets (graphics, sound, etc.).

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An incomplete version of Rezendo where you play as the master

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