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Generative Artwork By Ryan Rizzo

  • Recursion This program generates a piece of art using a tile system. Each quadrant of each tile will have a random shape or will create a new tile of a quarter the size. Recursion

  • Displacement This program generates a piece of art using rectangles with randomized displacement, size, color, and opacity. Texture is added to some rectangles using circle noise. Displacement

  • Gyration This program generates a piece of art using loops which draw primitive shapes in a circle around the canvas. The image drawn can be altered by adjusting an assortment of variables. Additionally, the parameters can be shuffled by using RANDOMIZE. Gyration

  • PathFinder This program generates a piece of art using individual lines which look for a coordinate they have not visited pathFinder

  • MazeTiler This program generates a piece of art using a tile system with randomly generated lines and diamonds. MazeTiler

How to use & generate new artwork

  • Step 1: Install processing for you system (https://processing.org/download)
  • Step 2: Download any of the folders (ex. Recursion, Displacement, ...)
  • Step 3: Open the .pde file
  • Step 4: Adjust constants at the top of the file (ex. DIPLSAY_WIDTH, DISPLAY_HEIGHT, ...)
  • Step 5: Click run and wait for the program to finish generating the art
  • Step 6: The artwork created should be added to the folder you downloaded
  • Step 7: If you want to keep this render, rename it, as the program will overwrite it otherwise

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A collection of artwork made using processing, as well as their code

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