Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disease Icon Fix ( Comments ) #625

Merged
merged 2 commits into from Nov 28, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
40 changes: 13 additions & 27 deletions avatar - four nations restored/interface/ATLA_traits.gfx
Expand Up @@ -532,20 +532,6 @@ spriteTypes = {
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_Agni_Kai_bad"
texturefile = "gfx/traits/agni_kai_dishonour.dds"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_Agni_Kai_good"
texturefile = "gfx/traits/agni_kai_good.dds"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_agnikaiburnt"
texturefile = "gfx/traits/agni_kai_dishonour.dds"
Expand Down Expand Up @@ -895,43 +881,43 @@ spriteTypes = {
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_has_pentapox"
texturefile = "gfx/traits/pentapox.dds"
name = "GFX_trait_has_typhoid_fever"
texturefile = "gfx/traits/typhoid_fever.dds" # Pentapox
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
}
spriteType = {
name = "GFX_trait_has_verminbite"
texturefile = "gfx/traits/verminbite.dds"
name = "GFX_trait_has_small_pox"
texturefile = "gfx/traits/smallpox.dds" # Verminbite
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_has_takuan_cough"
texturefile = "gfx/traits/takuancough.dds"
name = "GFX_trait_has_typhus" # Takuan Cough
texturefile = "gfx/traits/typhus.dds"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_has_black_frost"
texturefile = "gfx/traits/blackfrost.dds"
name = "GFX_trait_has_tuberculosis" # Black Frost
texturefile = "gfx/traits/tuberculosis.dds"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_has_scorch_blight"
texturefile = "gfx/traits/sandscorch.dds"
name = "GFX_trait_has_measles" # Scorch Blight
texturefile = "gfx/traits/measles.dds"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
spriteType = {
name = "GFX_trait_has_ashbreath"
texturefile = "gfx/traits/ashbreath.dds"
name = "GFX_trait_has_bubonic_plague" # Ash Breath
texturefile = "gfx/traits/bubonic_plague.dds"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
Expand Down
34 changes: 17 additions & 17 deletions avatar - four nations restored/localisation/ATLA_traits.csv
Expand Up @@ -59,9 +59,9 @@ whitelotus_desc;This character is a member of the Order of the White Lotus, a se
grandlotus;Grand Lotus;;;;;;;;;;;x
grandlotus_desc;This character is Grand Lotus of the Order of the White Lotus, the highest known title within the organisation.;;;;;;;;;;;x
earthkingpuppet;Puppet King;;;;;;;;;;;x
earthkingpuppet_desc;This character is the Earth King, officially King of all Kings in the Earth Kingdom, but is a mere puppet of the treacherous royal court.\n\nThe current measure of �YRoyal Authority�! is: �Y[global_royalAuthority.GetValue]%�!.\nYour Mandate is considered [GetMandatepower];;;;;;;;;;;x
earthkingpuppet_desc;This character is the Earth King, officially King of all Kings in the Earth Kingdom, but is a mere puppet of the treacherous royal court.\n\nThe current measure of �YRoyal Authority�! is: �Y[global_royalAuthority.GetValue]%�!.\nYour Mandate is considered [GetMandatepower];;;;;;;;;;;x
earthking;Earth King;;;;;;;;;;;x
earthking_desc;This character is the Earth King, supreme leader of the Earth Kingdom and rightful ruler of all within it's borders..\n\nThe current measure of �YRoyal Authority�! is: �Y[global_royalAuthority.GetValue]%�!.\nYour Mandate is considered [GetMandatepower];;;;;;;;;;;x
earthking_desc;This character is the Earth King, supreme leader of the Earth Kingdom and rightful ruler of all within it's borders..\n\nThe current measure of �YRoyal Authority�! is: �Y[global_royalAuthority.GetValue]%�!.\nYour Mandate is considered [GetMandatepower];;;;;;;;;;;x
firelord;Firelord;;;;;;;;;;;x
firelord_desc;This character is the Fire Lord, often the autocratic leader of the Fire Nation.;;;;;;;;;;;x
headdaili;Grand Secretariat;;;;;;;;;;;x
Expand Down Expand Up @@ -219,7 +219,7 @@ NobleFactMember;Noble Faction Member;;;;;;;;;;;x
NobleFactLeader_desc;This person has been chosen by the majority of the Noble faction to lobby for their lavish tastes in the Royal Court.;;;;;;;;;;;x
NobleFactLeader;Noble Faction Leader;;;;;;;;;;;x
earthkingconstitution;Constitutional Earth King;;;;;;;;;;;x
earthkingconstitution_desc;This character is the Earth King, ruler of the entire Earth Kingdom, yet whether by being forced or by choosing themselves lost some of their power which was granted to the Royal Court.\n\nThe current measure of �YRoyal Authority�! is: �Y[global_royalAuthority.GetValue]%�!.\nYour Mandate is considered [GetMandatepower];;;;;;;;;;;x
earthkingconstitution_desc;This character is the Earth King, ruler of the entire Earth Kingdom, yet whether by being forced or by choosing themselves lost some of their power which was granted to the Royal Court.\n\nThe current measure of �YRoyal Authority�! is: �Y[global_royalAuthority.GetValue]%�!.\nYour Mandate is considered [GetMandatepower];;;;;;;;;;;x
sympathy_earth_religions;Sympathy for Earth Faiths;;;;;;;;;;;x
sympathy_earth_religions_desc;This character has sympathy for Earth faiths.;;;;;;;;;;;x
sympathy_water_religions;Sympathy for Water Faiths;;;;;;;;;;;x
Expand All @@ -237,32 +237,32 @@ airball_player_desc;This person is an avid player of a traditional air nomad gam
sand_sailer;Sand Sailer;;;;;;;;;;;x
sand_sailer_desc;This sandbender owns a Sand Sailer, a very effective method of transportation in the Si Wong Desert.;;;;;;;;;;;x
sand_racer;Sand Racer;;;;;;;;;;;x
sand_racer_desc;This sandbender is a �YSand Sailer Racer�! and competes in races on their trusty sand sailer, against other sailors.;;;;;;;;;;;x
sand_racer_desc;This sandbender is a �YSand Sailer Racer�! and competes in races on their trusty sand sailer, against other sailors.;;;;;;;;;;;x
sand_racer_legend;Sand Racer Legend;;;;;;;;;;;x
sand_racer_legend_desc;This sandbender has proven themselves to be a sand racing legend. Anyone who owns a sand sailer knows this character's name, and hopes to never race against them!;;;;;;;;;;;x
innerflame_rd;Innerflame;;;;;;;;;;;x
innerflame_rd_desc;This character has been blessed by the first firebenders. Their bending isn't fueled by anger and rage but by life itself. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;
innerflame_rd_desc;This character has been blessed by the first firebenders. Their bending isn't fueled by anger and rage but by life itself. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;
combustionbender_rd;Combustionbender;;;;;;;;;;;x
combustionbender_rd_desc;This character was born with the strange ability to create and direct energy with explosive results. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and its does not have any other subbendings�!;;;;;;;;;;;x
combustionbender_rd_desc;This character was born with the strange ability to create and direct energy with explosive results. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and its does not have any other subbendings�!;;;;;;;;;;;x
smokebender_rd;Smokebender;;;;;;;;;;;x
smokebender_rd_desc;This character is capable of a special type of bending, exclusively used by the Kemurikage, allowing them to create clouds of smoke using their Firebending. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;;
smokebender_rd_desc;This character is capable of a special type of bending, exclusively used by the Kemurikage, allowing them to create clouds of smoke using their Firebending. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;;
lightningbender_rd;Lightningbender;;;;;;;;;;;x
lightningbender_rd_desc;One of the most advanced firebending techniques. It requires a calm mind to separate the energy and be its vessel. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;
lightningbender_rd_desc;One of the most advanced firebending techniques. It requires a calm mind to separate the energy and be its vessel. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;
bloodbender_rd;Bloodbender;;;;;;;;;;;x
bloodbender_rd_desc;Bloodbending is one of the most potent and advanced waterbending techniques. Through the use of waterbending on a person's bloodstream, this person has gained the ability to control their foes. Anyone who has mastered this form of bending is considered a menace to society and a force to be reckoned with in battle. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Waterbender�!;;;;;;;;;;;x
bloodbender_rd_desc;Bloodbending is one of the most potent and advanced waterbending techniques. Through the use of waterbending on a person's bloodstream, this person has gained the ability to control their foes. Anyone who has mastered this form of bending is considered a menace to society and a force to be reckoned with in battle. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Waterbender�!;;;;;;;;;;;x
seismicsense_rd;Seismic Sense;;;;;;;;;;;x
seismicsense_rd_desc;This character has developed a sub-skill of earthbending that allows them to perceive the world without actually seeing it. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender�!;;;;;;;;;;;x
seismicsense_rd_desc;This character has developed a sub-skill of earthbending that allows them to perceive the world without actually seeing it. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender�!;;;;;;;;;;;x
metalbender_rd;Metalbender;;;;;;;;;;;x
metalbender_rd_desc;Even the purest of metal contains earth. This character has harnessed this knowledge and is using it actively. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender and has Seismic Sense�!;;;;;;;;;;;x
metalbender_rd_desc;Even the purest of metal contains earth. This character has harnessed this knowledge and is using it actively. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender and has Seismic Sense�!;;;;;;;;;;;x
sandbender_rd;Sandbender;;;;;;;;;;;x
sandbender_rd_desc;To manipulate the small particles of sand one has to practice for many years. Usually only habitants of the desert have had the time to learn this precise technique. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender�!;;;;;;;;;;;x
sandbender_rd_desc;To manipulate the small particles of sand one has to practice for many years. Usually only habitants of the desert have had the time to learn this precise technique. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender�!;;;;;;;;;;;x
lavabender_rd;Lavabender;;;;;;;;;;;x
lavabender_rd_desc;This character has developed a sub-skill of earthbending that allows them to superheat earth into a molten substance. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender�!;;;;;;;;;;;x
lavabender_rd_desc;This character has developed a sub-skill of earthbending that allows them to superheat earth into a molten substance. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Earthbender�!;;;;;;;;;;;x
voidbender_rd;Voidbender;;;;;;;;;;;x
voidbender_rd_desc;This character does not believe in the peaceful ways of other Air Nomads, and is using their bending in a more combat effective approach. \n\n�RNOTE�!: Due to engine limitation, this trait requires other things, otherwise it will be simply deleted upon the game start, other required conditions are: �YCharacter is Airbender and its of Air Nihilism religion�!;;;;;;;;;;;x
voidbender_rd_desc;This character does not believe in the peaceful ways of other Air Nomads, and is using their bending in a more combat effective approach. \n\n�RNOTE�!: Due to engine limitation, this trait requires other things, otherwise it will be simply deleted upon the game start, other required conditions are: �YCharacter is Airbender and its of Air Nihilism religion�!;;;;;;;;;;;x
levitation_rd;Levitation;;;;;;;;;;;x
levitation_rd_desc;This character has learned to be lighter than air and flow with it. \n\n�RNOTE�!: Due to engine limitation, this trait requires other things, otherwise it will be simply deleted upon the game start, other required conditions are: �YCharacter is Airbender and its of Air Spirituality religion�!;;;;;;;;;;;x
levitation_rd_desc;This character has learned to be lighter than air and flow with it. \n\n�RNOTE�!: Due to engine limitation, this trait requires other things, otherwise it will be simply deleted upon the game start, other required conditions are: �YCharacter is Airbender and its of Air Spirituality religion�!;;;;;;;;;;;x
blueflames_rd;Blue Flames;;;;;;;;;;;x
blueflames_rd_desc;Both intimidating and powerful, some Firebenders can make their fire so hot that they produce blue flames. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;;;;;;x
blueflames_rd_desc;Both intimidating and powerful, some Firebenders can make their fire so hot that they produce blue flames. \n\n�RNOTE�!: Due to engine limitation, this trait requires other conditions, otherwise it will be simply deleted upon the game start, those conditions are: �YCharacter is Firebender and is not Combustionbender�!;;;;;;;;;;;x
healer_rd;Healer;;;;;;;;;;;x
healer_rd_desc;This character has mastered the waterbender healing techniques and as a result can help mend injuries sustained by themselves and allies. \n\n�RNOTE�!: Due to engine limitation, this trait requires other things, otherwise it will be simply deleted upon the game start, other required conditions are: �YCharacter is Waterbender�!;;;;;;;;;;;x
healer_rd_desc;This character has mastered the waterbender healing techniques and as a result can help mend injuries sustained by themselves and allies. \n\n�RNOTE�!: Due to engine limitation, this trait requires other things, otherwise it will be simply deleted upon the game start, other required conditions are: �YCharacter is Waterbender�!;;;;;;;;;;;x