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Update help files
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Ryuzaki-MrL committed Jul 7, 2016
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31 changes: 1 addition & 30 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,36 +19,7 @@ CUSTOM BANNER (OPTIONAL):
- Type in the game's title and release year.
- OPTIONAL: Type in the virtual console's title (the title that will be appear on the banner).
- OPTIONAL: Set the banner text's font size, number of lines, letter spacing and word spacing. Leave it blank to use default values.
- IF YOU HAVE PYTHON 2.7 INSTALLED:
- Don't touch anything, just wait until it's done.
- IF YOU DON'T HAVE PYTHON 2.7 INSTALLED:
- Press Y to open Ohana3DS, when prompted.
- Select the Textures tab then click Open.
- Navigate to the banner folder and select banner0.bcmdl.
- Select COMMON1 and click Import.
- Navigate to the output folder, then to the game's folder, and select COMMON1.png.
- Repeat steps 11 and 12 with COMMON1_2 and COMMON1_3, selecting COMMON1_2.png and COMMON1_3.png.
- Save your changes then click Open again.
- Navigate to the banner folder again, and select the banner file matching your console's region and language.
- banner1.bcmdl = English ~ EUR_EN
- banner2.bcmdl = French ~ EUR_FR
- banner3.bcmdl = German ~ EUR_GE
- banner4.bcmdl = Italian ~ EUR_IT
- banner5.bcmdl = Spanish ~ EUR_SP
- banner6.bcmdl = Dutch ~ EUR_DU
- banner7.bcmdl = Portuguese ~ EUR_PO
- banner8.bcmdl = Russian ~ EUR_RU
- banner9.bcmdl = Japanese ~ JPN_JP
- banner10.bcmdl = English ~ USA_EN
- banner11.bcmdl = French ~ USA_FR
- banner12.bcmdl = Spanish ~ USA_SP
- banner13.bcmdl = Portuguese ~ USA_PO
- Select the first file and click Import.
- Navigate to the output folder, then to the game's folder, and select USA_EN2.png.
- Select the next file and click Import.
- Select EUR_EN3.png or USA_EN3.png, depending on the selected banner's region.
- Repeat for every other region if you want.
- Save your changes then exit Ohana3DS.
- Press Enter then DO NOT touch anything, just wait until it's done.

CUSTOM BORDERS AND CONFIG OVERRIDE (OPTIONAL):
- Put your border on the folder you created for the game. It can be named whatever you want, as long as it is a .bmp image file.
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31 changes: 1 addition & 30 deletions USAGE.txt
Original file line number Diff line number Diff line change
Expand Up @@ -19,36 +19,7 @@ CUSTOM BANNER (OPTIONAL):
- Type in the game's title and release year.
- OPTIONAL: Type in the virtual console's title (the title that will be appear on the banner).
- OPTIONAL: Set the banner text's font size, number of lines, letter spacing and word spacing. Leave it blank to use default values.
- IF YOU HAVE PYTHON 2.7 INSTALLED:
- Don't touch anything, just wait until it's done.
- IF YOU DON'T HAVE PYTHON 2.7 INSTALLED:
- Press Y to open Ohana3DS, when prompted.
- Select the Textures tab then click Open.
- Navigate to the banner folder and select banner0.bcmdl.
- Select COMMON1 and click Import.
- Navigate to the output folder, then to the game's folder, and select COMMON1.png.
- Repeat steps 11 and 12 with COMMON1_2 and COMMON1_3, selecting COMMON1_2.png and COMMON1_3.png.
- Save your changes then click Open again.
- Navigate to the banner folder again, and select the banner file matching your console's region and language.
- banner1.bcmdl = English ~ EUR_EN
- banner2.bcmdl = French ~ EUR_FR
- banner3.bcmdl = German ~ EUR_GE
- banner4.bcmdl = Italian ~ EUR_IT
- banner5.bcmdl = Spanish ~ EUR_SP
- banner6.bcmdl = Dutch ~ EUR_DU
- banner7.bcmdl = Portuguese ~ EUR_PO
- banner8.bcmdl = Russian ~ EUR_RU
- banner9.bcmdl = Japanese ~ JPN_JP
- banner10.bcmdl = English ~ USA_EN
- banner11.bcmdl = French ~ USA_FR
- banner12.bcmdl = Spanish ~ USA_SP
- banner13.bcmdl = Portuguese ~ USA_PO
- Select the first file and click Import.
- Navigate to the output folder, then to the game's folder, and select USA_EN2.png.
- Select the next file and click Import.
- Select EUR_EN3.png or USA_EN3.png, depending on the selected banner's region.
- Repeat for every other region if you want.
- Save your changes then exit Ohana3DS.
- Press Enter then DO NOT touch anything, just wait until it's done.

CUSTOM BORDERS AND CONFIG OVERRIDE (OPTIONAL):
- Put your border on the folder you created for the game. It can be named whatever you want, as long as it is a .bmp image file.
Expand Down

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