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DMagic1 committed Nov 22, 2017
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Version 18.2 - 2017-11-22
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- Overhaul of all SCANsat contracts
- Contracts now differ based on difficulty
- Easy contracts only generate for home system bodies and ask for one scan
- Medium and High difficulty contracts generate for non-home system bodies and ask for a group of scans
- Contracts have several dependencies
- Unlocking the required parts
- Not having already finished all of the required scans for the target
- Target bodies are selected based on your progression

- Improvements made to slope maps
- Slope maps now account for map scale or zoom factor
- Significantly improved usefulness for the zoom map

- Fix some potential bugs when survey contract waypoints are updated
- Fix bug in background scanning toggles in the settings window
- Some minor UI performance tweaks
- Add a KSPedia button to the top of the settings window
- It will try to open the SCANsat page, but this only works if KSPedia has already been opened at least once


Version 18.1 - 2017-10-11
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- Update for KSP 1.3.1

- Terrain color palettes defined in new config file
- Custom color palettes can be added by editing the file or using MM patches

- Fix bug with big map celestial body list
- Fix bug with narrow band scanner requirement when more than one resource is in use
- Slight change in how anomaly information is reported by the BTDT
- Remove unneeded ASET RPM panel Module Manager patches
- Fix SCANsat agency title

Version 18.0 - 2017-07-8
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- Update for KSP 1.3

- Complete UI overhaul:
- All aspects of the SCANsat UI have been replaced with the new Unity UI
- This results in a significant reduction in performance impact and garbage creation, particularly when several SCANsat windows are open at the same time
- UI scaling is integrated with stock UI scaling (master scale) � separate scaling for SCANsat only is also available
- All text is rendered with TextMesh Pro, resulting in clearer text, particularly at small and large scales, and better compatibility with other languages
- New option is available to switch between KSP and the old, Unity style UI styling
- New stock toolbar menu
- In the flight scene, the stock toolbar button will now spawn a small menu with buttons for all of the SCANsat windows
- Enable or disable this option in the settings window
- New settings window
- Features multiple pages for different groups of settings

- Zoom map overhaul:
- It now uses an orthographic map projection to eliminate distortion near the map center
- This is similar to the polar map projection, but can be centered anywhere
- Further separated from the big map
- Menu to set the resource selection (if more than one is installed)
- Menu to set the map type (altimetry, biome, slope)
- Toggles for all of the map overlays
- Three different map size options
- Full map with top and bottom control bars
- Medium map with only top control bar
- Compact map with no control bar
- Option to reset the map to the current vessel position
- Option to lock the map to the current vessel position
- Will re-center the map on the vessel position whenever it is refreshed, zoomed, etc�
- Buttons to move the map center in all four directions
- Fixes problems with the �Require Narrow Band Scanner� resource scanning requirement
- Should function correctly with both stock scanning and SCANsat-style resource scanning

- Localization:
- Localization support for most aspects of SCANsat
- Part descriptions, science results, part right-click menu fields, tooltips, settings window help tooltips, and some of the UI text
- Planet names, biome names, and resources names are all localized
- Some aspects of the UI, particularly the settings window, are not localized
- The KSPedia entry is not localized
- Spanish by Delthiago98
- Chinese by Summerfirefly
- Russian by Ser and RarogCmex
- German by h0yer

- New Features:
- Stock waypoint system integration
- Big map and zoom map can be used to set stock waypoints
- Click the waypoint button in the lower-right corner of the map to activate waypoint mode
- Select a point on the map and left-click there to assign the waypoint location
- Edit the waypoint name using the text input field
- Click set to generate the waypoint
- Optional MechJeb integration
- MechJeb integration toggled through the settings window
- Click the MJ button instead of set to use the waypoint as a MechJeb landing site
- Requires MechJeb installed, and a functional and upgraded MechJeb core on the current vessel
- Options for map generation speed
- A slider in the settings window allows for three map speed options
- 1 � One row of all map types will be drawn per frame
- 2 � Two rows of all map types will be drawn per frame
- 3 � Two to four rows of the maps will be drawn per frame, depending on the map type
- Color Management Window updates
- Integrated into the new settings window
- Text input fields are available for most values with a slider
- More biome options for the biome colors used and the white borders
- New HSV color picker for all of the color management tabs
- Uses a standard, saturation vs brightness (value) square color picker, with a hue slider to the right
- Displays the current selection in RGB, HSV, and Hex color values
- Allows for manual input of RGB values, using either 0-1, or 0-255 values
- Updated KSPedia entry
- Reflects all changes made for version 18
- Several new pages with information about the different map windows
- Miscellaneous new features
- Scanning width now properly accounts for latitude, resulting in scans of even width at all latitudes
- New settings file; generated in the GameData/SCANsat/PluginData folder after first running KSP
- Contains most of the options found in the settings window
- Settings windows options for resetting specific sets of scanning data for an individual celestial body, or all bodies
- Biome map legend
- Displays all of the biome colors as sections on the map legend
- The zoom map legend shows only the biomes present in the map window
- Map legend tooltips
- Displays altitude or biome name when the mouse is over the map legend
- Day/night map terminator overlay for all maps
- Toggled with the sun and moon icon
- New part module specifically for handling science experiments
- Module: SCANexperiment
- Celestial body list on the big map is ordered by distance to the sun
- The current body is displayed at the top of the list
- Moons are grouped together with their parent
- New anomaly icon, a question mark with an open circle at the bottom
- The open circle denotes the anomaly position

- Bug Fixes:
- Fix some floating point errors that cause the big map to break at certain map sizes
- Fix shader bugs preventing the BTDT anomaly readout in the Instruments window from working
- Fix a science point exploit when collecting the same scan data from two different vessels
- Fix a potential error with RPM maps with resource overlays
- Fix errors in Module Manager patches for resource scanners used by other mods
- Changes from version 17.9
- More KSPedia pages
- Fix an error with setting the UI scale of the zoom map


Version 16.11 - 2016-11-4
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