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Added support for joystick identification #97

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merged 1 commit into from Feb 25, 2015
Merged

Added support for joystick identification #97

merged 1 commit into from Feb 25, 2015

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zsbzsb
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@zsbzsb zsbzsb commented Feb 25, 2015

Tested with XBox 360 controller and was able to get all the information. Also note that this is the same as #96 with regards to having an internal struct for marshaling the data.

@zsbzsb zsbzsb mentioned this pull request Feb 25, 2015
@LaurentGomila
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Same remarks as in #96.

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zsbzsb commented Feb 25, 2015

And done :)

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VendorID -> VendorId
ProductID -> ProductId

In case you wonder, I checked and the names are ok in CSFML.

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zsbzsb commented Feb 25, 2015

Well in C# we are capitalizing stuff. camelCase -> CamelCase but this was a kinda unique case. :P

Updated... :)

LaurentGomila added a commit that referenced this pull request Feb 25, 2015
Added support for joystick identification
@LaurentGomila LaurentGomila merged commit 854845d into SFML:master Feb 25, 2015
@zsbzsb zsbzsb deleted the feature/joystick_identification branch February 25, 2015 15:01
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2 participants