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I still have problems compiling with Xcode 4.5. I get errors of the sort
"Undefined symbols for architecture x86_64: sf::RenderWindow::RenderWindow(… "
The same code compiles fine, however, if I compile directly from command-line "by g++ -lsfml-xxx main.cpp……"
I also do not have any issues, if I use Xcode 4.2.
I am sorry if I missed anything, but I really checked all sorts of things. I have also read all the posts concerning Xcode compiling issues and I tried compiling with the frameworks option and without. I tried release and debug version and played around with the template settings as described in several posts. I have even rebuild SFML from source and reinstalled SFML. Nothing helped.
Because the debug binaires are not shipped the templates don't work. See this post.
Add an option in the wizard to enable/disable the use of debug lib.
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