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ImGui-SFML 2.3
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* Fix 'bgColor' not being passed to 'ImGui::ImageButton' (thanks, @SuperV1234)
* Fix KeysDown not being reset to 'false' when losing focus
* Sync OpenGL rendering code with Dear ImGui's OpenGL2 backend implementation
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eliasdaler committed Apr 12, 2021
1 parent 224fe6c commit 82dc203
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.1)

project(imgui_sfml
LANGUAGES CXX
VERSION 2.2
VERSION 2.3
)

# In CMake 3.12+ this policy will automatically take the ImGui_ROOT and SFML_ROOT environment variables
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6 changes: 3 additions & 3 deletions README.md
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@@ -1,4 +1,4 @@
ImGui-SFML v2.2
ImGui-SFML v2.3
=======
[![build Actions Status](https://github.com/eliasdaler/imgui-sfml/workflows/build/badge.svg)](https://github.com/eliasdaler/imgui-sfml/actions)

Expand Down Expand Up @@ -64,9 +64,9 @@ Integrating into your project manually
- Add `imgui-SFML.cpp` to your build/project
- Link OpenGL if you get linking errors

Other ways to add to your project(won't recommend as the versions tend to lag behind and are not
Other ways to add to your project(won't recommend as the versions tend to lag behind and are not
---
Not recommended, as they're not maintained officially. Tend to lag behind and stay on older versions.
Not recommended, as they're not maintained officially. Tend to lag behind and stay on older versions.

- [Conan](https://github.com/bincrafters/community/tree/main/recipes/imgui-sfml)
- [vcpkg](https://github.com/microsoft/vcpkg/tree/master/ports/imgui-sfml)
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114 changes: 0 additions & 114 deletions conanfile.py

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