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Automatically call openage.convert from the game, if necessary #85

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mic-e opened this issue Nov 2, 2014 · 2 comments
Closed

Automatically call openage.convert from the game, if necessary #85

mic-e opened this issue Nov 2, 2014 · 2 comments

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@mic-e
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mic-e commented Nov 2, 2014

  • Load python interpreter in the game
  • Modify sys.path
  • Somehow ask the user for AGE2DIR (env variable at first)
  • Invoke openage.convert.__main__.main()
@mic-e mic-e added improvement Enhancement of an existing component lang: c++ Done in C++ code lang: python Done in Python code area: assets Involved with assets (images, sounds, ...) labels Nov 2, 2014
@TheJJ TheJJ added duplicate and removed area: assets Involved with assets (images, sounds, ...) lang: c++ Done in C++ code improvement Enhancement of an existing component lang: python Done in Python code labels Nov 2, 2014
@TheJJ
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TheJJ commented Nov 2, 2014

unfortunately, this is a duplicate of #29.

@TheJJ TheJJ closed this as completed Nov 2, 2014
@mic-e
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mic-e commented Nov 2, 2014

oops, sorry.

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