When an object is detected , ARkit will call the
renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor).
And the latency detection is in this function. Also, ARkit will update the position of the object by calling
renderer(_ renderer: SCNSceneRenderer, willUpdate node: SCNNode, for anchor: ARAnchor)
Both function is under
SpokenWord/ViewController.swift