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3.3.0

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@SMUnlimited SMUnlimited released this 14 Dec 14:22
· 144 commits to master since this release

Added

  • Older versions of war3 are still popular so now you can install scripts to the older editions of warcraft.
    • New features and fixes can be automatically available for older versions.
    • AMAI version REFORGED/RFG is now for the latest warcraft version while ROC and TFT are for the classic versions of warcraft.
    • (DevTools) AI Versions now maintain there own copy of warcraft API's and generated blizzard.j files. This allows a single copy of AMAI to build previous versions of AMAI.
  • Installer will now check to make sure AMAI scripts are in the correct location instead of just continuing to appear to work.
  • New English taunts and messages created from generated AI.
  • Ability to expand using the tiny great hall (jzy-chitong56)
  • Heroes will attempt to avoid/swap specific items from their inventory or when they already have a specific skill (jzy-chitong56)
    • (DevTools) Can be modified via the ItemCheck.txt
  • New commander mode "Joint Control" which allows the human players to control their AI allies units at the same time as AMAI.
    • This is like the "Computers Only" option where all human players units and buildings are removed at the start of the game but you have direct control.
  • Commander Change strategy dialog now displays the strategy name you can pick for the AI where applicable instead of just a number.
  • Zepplins can now make use of fountains of power (jzy-chitong56)
  • New Gargoyle and Ghouls Strategy for undead (jzy-chitong56)
  • Added ability to commander to control the zoom level when you type into the chat window '-zoom3000' without the quotes. (jzy-chitong56)
  • (Classic editions) Zoom level can be controlled by the UP and DOWN keys and observers start zoomed out due to no built in controls in classic versions.
  • Added emergency actions where AI is struggling to try and recover e.g Do a militia expansion or ancient expansion (jzy-chitong56)
  • Use the cloak of shadows ability in micro actions (jzy-chitong56)
  • Maps with multiple mines at the starting location can now be handled. (jzy-chitong56)
  • Some expansions when far away or impossible to get to will be attempted with a zeppelin, but only if there are no creeps (jzy-chitong56)
  • (DevTools) Debug mode will give observers more visibility into the AI's units and hero abilities. (jzy-chitong56)

Changed

  • Installer now includes the latest scripts so you do not have to build or copy the scripts in yourself.
  • Bat scripts to install to a single map have more power to control install of commander by passing argument 1 or 0 to the script. No argument provided will install commander by default.
    • No Commander ./InstallROCToMap.bat "E:\Files\Documents\Warcraft III\Maps\AMAI\frozenthrone\community\(24)BrokenCity.w3x" 0
  • Install to directory power script must now be passed the version to install InstallToDir.pl REFORGED dir true
  • Chinese Translation improvements. (jzy-chitong56)
  • Language dialog will be available on game start even when the commander is disabled (jzy-chitong56)
  • Updates for latest war3 1.36 version (jzy-chitong56)
  • Hero Skill Adjustments
    • FAR SEER adjustments to favor wolves.
    • TFT BLADE MASTER can sometimes learn mirror image.
    • ROC BLADE MASTER will no longer use mirror image.
    • DEMON HUNTERS will can now sometimes learn Immolation.
  • Shredders now replace 10 peons (instead of 8)
  • Improvements to worker logic at game start. (jzy-chitong56)
  • To reduce chat spam for players, chat messages from the AI are now rate limited to reduce screen spam especially in large player maps.
  • Team games ai's that are defeated will no longer destroy its base or do a desperation attack and instead will share control with its human allies.
    • When there is no human allies and two AI shares the same race it will give its units to that AI.
  • (DevTools) Updated MPQEditor to 4.0.0.894 (jzy-chitong56)

Removed

  • (DevTools) Old non-working installer has now been removed now we have new version in place.

Fixed

  • Spirit Walkers key building should be the Tauren Totem (Slayer95)
  • Fix Goblin Tinker not learning abilities after picking the engineering skill. (jzy-chitong56)
  • Fix VSAI more than 12 players support (jzy-chitong56)
  • Various memory leak and optimization fixes to reduce lag on large maps (jzy-chitong56)
  • Various protection against division by 0 (jzy-chitong56)
  • Changing language more than once may not apply the english backup correctly. (jzy-chitong56)
  • More unicode fixes to languages (jzy-chitong56)
  • If creep cannot be found but expects one, will temporarily widen scan range just to be sure. (jzy-chitong56)
  • Fixed an issue where hero flee rules could reference an invalid array address possibly killing the thread. (jzy-chitong56)
  • Combat response has been given a boost and if it takes too long it will force attack to be re-evaluated.
  • Small map strategy boost takes account of the actual map size and not just player count.
  • Fix for the optimizer not quite working with latest common.j file.
  • Fix for optimizer not handling multiple ability ids on a single line correctly.
  • GetHeroToBuyItem would try to buy an item regardless of free slots.
  • Fixed issue where count for neutral units in dynamic building code was incorrect.
  • Fix focus fire control not using the angle of the target unit (jzy-chitong56)
  • Fix ziggurat selling job never selling lost farms (jzy-chitong56)
  • Ensure zepplin control is not being overriden by default AI (jzy-chitong56)
  • Fixed food available being calculated incorrectly (jzy-chitong56)
  • Fixed issue where merc camps and dragon roosts were not detected.
  • Fixed various language encoding issues by ensuring all language files are now set to utf8.
  • Spanish translation corrections (Slayer95)
  • Fixed an issue where lumber mills could be spammed. (jzy-chitong56)
  • Fixed night time detection not quite correct sometimes (jzy-chitong56)
  • Zepplin control fixes (jzy-chitong56)
  • Ancient Expansion fixes (jzy-chitong56)
  • Fixed harass groups to use a more reasonable number of entries to prevent high processing and memory usage.
  • Fixed lead ally being determined to the incorrect player in some cases.
  • Fixed night elf worpal blades upgrade had the wrong code (jzy-chitong56)
  • Fixed an issue where the AMAI cache was not saving any data (jzy-chitong56)
  • Fixed handling of shredder priority to not overtake priority of standard peons.
  • Multiple harass groups with different units within each group can now run instead of limited to just 1.
  • Fixed an issue where upkeep save money effects were not working correctly.
  • Fixed correct detection of double expansions and handling multiple mine cases.