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Update readme and uplugin file for the 1.0.0 release for UE4.15.2
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SRombauts committed May 22, 2017
1 parent d1e67d5 commit 5711d29
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6 changes: 3 additions & 3 deletions PlasticSourceControl.uplugin
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{
"FileVersion": 3,
"Version": 22,
"VersionName": "0.9.9",
"Version": 23,
"VersionName": "1.0.0",
"FriendlyName": "Plastic",
"Description": "Plastic source control management",
"Category": "Source Control",
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"SupportURL": "https://www.plasticscm.com/support.html",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": true,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
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5 changes: 2 additions & 3 deletions README.md
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Expand Up @@ -63,7 +63,7 @@ To release the plugin, zip the _Plugins_ folder. But before that, remove the _In

### Status

#### Beta version 0.9.9 2017/05/15 for UE4.15 :
#### Version 1.0.0 2017/05/22 for UE4.15 :
- manage connection to the server
- show current branch name and CL in status text
- display status icons to show controled/checked-out/added/deleted/private/changed/ignored files
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- Merge conflict from cherry-pick or from range-merge cannot be solved by the plugin: use the Plastic SCM GUI
- Merge Conflict: "Accept Target" crash the UE4.11 Editor (same with Git Plugin)
- #18 Error messages with accents are not correctly handled/displayed (for instance connection error in French)
- the Editor does not show missing files: no way to selectively revert/restore them
- the Editor does not show folder status and is not able to manage them
* the Editor does not handle visual diff for renamed/moved assets
* History does not show which revision is the current/checkout one
* Editing an asset that is "Changed" but not checked-out pop up a "Files need check-out!" (UnrealEdSrv.cpp) that does nothing when clicked!
- the Editor does not show folder status and is not able to manage them
- Branch and Merge are not in the current Editor workflow

#### Reserved for internal use by Epic Games with Perforce only
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