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Update readme and uplugin file for the 1.1.0 release for UE4.18.2
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Optimizations for usage with distant server (like Plastic Cloud)
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SRombauts committed Jan 6, 2018
1 parent ff57492 commit 70205dc
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4 changes: 2 additions & 2 deletions PlasticSourceControl.uplugin
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{
"FileVersion": 3,
"Version": 29,
"VersionName": "1.0.6",
"Version": 30,
"VersionName": "1.1.0",
"FriendlyName": "Plastic SCM",
"Description": "Plastic source control management",
"Category": "Source Control",
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10 changes: 5 additions & 5 deletions README.md
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Expand Up @@ -4,7 +4,7 @@ Unreal Engine 4 Plastic SCM Source Control Plugin
[![release](https://img.shields.io/github/release/SRombauts/UE4PlasticPlugin.svg)](https://github.com/SRombauts/UE4PlasticPlugin/releases)
[![Join the chat at https://gitter.im/SRombauts/UE4PlasticPlugin](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/UE4PlasticPlugin)

UE4PlasticPlugin is a simple [Plastic SCM](https://www.plasticscm.com/) Source Control Plugin for Unreal Engine 4 (UE 4.11 to 4.18.1)
UE4PlasticPlugin is a simple [Plastic SCM](https://www.plasticscm.com/) Source Control Plugin for Unreal Engine 4 (UE 4.11 to 4.18.2)

It is not intended to replace [Plastic SCM GUI](https://www.plasticscm.com/documentation/gui/plastic-scm-version-control-gui-guide.shtml) or [command line interface "cm"](https://www.plasticscm.com/documentation/cli/plastic-scm-version-control-cli-guide.shtml).
It is a complementary tool improving efficiency in your daily workflow.
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### Status

#### Version 1.0.6 2017/11/16 for UE4.18.1 :
#### Version 1.1.0 2018/01/06 for UE4.18.2 :
- manage connection to the server
- show current branch name and CL in status text
- display status icons to show controled/checked-out/added/deleted/private/changed/ignored files
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- Merge conflict from cherry-pick or from range-merge cannot be solved by the plugin: use the Plastic SCM GUI
- Merge Conflict: "Accept Target" crash the UE4.11 Editor (same with Git Plugin)
- #18 Error messages with accents are not correctly handled/displayed (for instance connection error in French)
* the Editor does not handle visual diff for renamed/moved assets
* History does not show which revision is the current/checkout one
* Editing an asset that is "Changed" but not checked-out pop up a "Files need check-out!" (UnrealEdSrv.cpp) that does nothing when clicked!
- the Editor does not handle visual diff for renamed/moved assets
- History does not show which revision is the current/checkout one
- Editing an asset that is "Changed" but not checked-out pop up a "Files need check-out!" (UnrealEdSrv.cpp) that does nothing when clicked!
- the Editor does not show folder status and is not able to manage them
- Branch and Merge are not in the current Editor workflow

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