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Settings: the 'Plastic SCM Path' field save a wrong path #6

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SRombauts opened this issue Apr 5, 2017 · 1 comment
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Settings: the 'Plastic SCM Path' field save a wrong path #6

SRombauts opened this issue Apr 5, 2017 · 1 comment
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@SRombauts
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SRombauts commented Apr 5, 2017

The UE4 forum user "The Revera Corporation" reported a bug where the settings would save a wrong path once typed into the 'path' field:

https://forums.unrealengine.com/showthread.php?108688-Plastic-SCM-Source-Control-Provider#post679416

"I had typed something besides cm into the 'Plastic SCM Path' field in the plugin setup window within UE4.

It does not keep my settings. I must set it up once again each time I launch the Editor. Is there a config file of sorts holding the Path info somewhere so I may clear it? I wish it would just hold the string 'cm', and not my typo."

@SRombauts SRombauts added this to Fix (Known Bugs, Issues) in Plastic SCM UE4 Apr 5, 2017
@SRombauts SRombauts self-assigned this Apr 5, 2017
@SRombauts SRombauts added the bug label Apr 5, 2017
SRombauts added a commit that referenced this issue Apr 5, 2017
- When changing the path to the cm binary, re-check the cm binary availability, not the workspace
- Terminate previous shell if one is already running, to effectively switch and check to the new cm binary path
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Fixed!

@SRombauts SRombauts moved this from Fix (Known Bugs, Issues) to Done in Plastic SCM UE4 Apr 5, 2017
SRombauts pushed a commit that referenced this issue Mar 29, 2022
…se-optimization

Fix optimization in RunFileinfo() causing wrong file status…
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